Fallout 4 Modders Add Pro-Union Signs to Protest Xbox Layoffs
Modders are adding pro-union signs to Fallout 4 in a show of solidarity with workers following recent mass layoffs across Xbox subsidiary studios.
Fallout 4 news, guides, updates, and analysis for players.
Modders are adding pro-union signs to Fallout 4 in a show of solidarity with workers following recent mass layoffs across Xbox subsidiary studios.
A new Fallout: New Vegas mod brings an assassin-focused faction called the Dark Family to the Mojave, inspired by The Elder Scrolls IV: Oblivion.
The new Twilight Eternal mod for Fallout: New Vegas introduces the Dark Family, a faction inspired by The Elder Scrolls IV: Oblivion's Dark Brotherhood.
Josh Sawyer, director of Fallout: New Vegas, has shared his personal view on the most logical outcome for the Mojave Wasteland and the factions within it.
Fallout: New Vegas director Josh Sawyer discusses the reality of the game's four endings, noting that no single outcome is truly perfect for the Mojave.
Obsidian Entertainment confirms layoffs following a major Microsoft restructure, while reports suggest Josh Sawyer is leading a new Fallout project.
Following 25% staff cuts at Obsidian Entertainment, the studio is now developing a new Fallout title as Microsoft streamlines its major franchises.
Xbox CEO Asha Sharma's new strategy focuses on core franchises like Halo and Fallout. Analysts fear this shift could lead to creative burnout and oversaturation.
Microsoft’s Xbox division has canceled the Avowed sequel at Obsidian Entertainment as part of a wider restructuring that includes 3,200 job cuts.
Multiple quest designers at Bethesda Game Studios have confirmed their departure following the latest round of Xbox layoffs, leaving fans concerned for the MMO.
Following recent Xbox layoffs, Bethesda boss Jill Braff has announced a major strategic pivot for the company, focusing on core franchises like Fallout.
Reports indicate up to half of the Elder Scrolls Online development team has been laid off as Xbox shifts focus toward core franchises like Fallout and Elder Scrolls.
Obsidian Entertainment faces uncertainty after 60-70 staff are laid off as part of a 3,200-person restructure across Microsoft's Xbox division.
Reports indicate massive upcoming layoffs at Xbox as Microsoft looks to cut costs and focus on core franchises like Call of Duty and Fallout.
Obsidian's Josh Sawyer discusses the canceled Black Isle Studios project 'Van Buren', citing missed opportunities with publisher Interplay.
Josh Sawyer, director of Fallout: New Vegas, calls the Amazon Fallout show one of the best video game adaptations to date, despite minor lore discrepancies.
Obsidian design director Josh Sawyer discusses the studio's approach to player freedom, build diversity, and the 'Karma Police' system in Fallout: New Vegas.
From Fallout: New Vegas to The Witcher 3, we look at the RPGs that defined the 2010s and how they reshaped player expectations for the genre.
Bethesda Game Studios never made a horror game, but Fallout 4 features several locations that rank among the most unsettling environments in gaming.
Fallout co-creator Tim Cain reflects on his early career at Interplay, admitting he lacked long-term planning while building some of gaming's biggest RPGs.
Microsoft is under pressure to release The Elder Scrolls 6 and Fallout 5 quickly. Could an early access model be the answer for Bethesda's next RPG?
From faction reputation to deep skill integration, we look at the design choices that make Fallout: New Vegas a gold standard for intuitive roleplaying.
Reports indicate Microsoft is weighing a plan to spin off Xbox as a subsidiary while pushing for faster development cycles for Fallout, Elder Scrolls, and Halo.
Microsoft aims to bolster its business by fast-tracking new entries in the Fallout and The Elder Scrolls franchises, according to recent reports.
Fallout: New Vegas director Josh Sawyer discusses the reality of the game's four endings, noting that no single outcome is truly perfect for the Mojave.
Xbox CEO Asha Sharma's new strategy focuses on core franchises like Halo and Fallout. Analysts fear this shift could lead to creative burnout and oversaturation.
Microsoft’s Xbox division has canceled the Avowed sequel at Obsidian Entertainment as part of a wider restructuring that includes 3,200 job cuts.
Reports indicate up to half of the Elder Scrolls Online development team has been laid off as Xbox shifts focus toward core franchises like Fallout and Elder Scrolls.