Following Bethesda’s recent confirmation that official remasters of Fallout 3 and Fallout: New Vegas are in the works, the modding community has responded to questions regarding the status of fan-led projects. Specifically, the team behind Fallout 4: Capital Wasteland—a project attempting to rebuild Fallout 3 inside the Fallout 4 engine—has confirmed that development will proceed as planned.

Modders Remain Committed to Project

In a statement released via the project’s official X account, the developers expressed enthusiasm for the upcoming official remasters, noting that they are excited to see what Bethesda has in store for the franchise. However, they also moved to reassure their followers that the announcement of official titles has not deterred their progress.

“Our project has been a community-driven passion project for almost a full decade now, and we're committed to seeing that our work, creativity and dedication continue!” the team stated.

Context for the Capital Wasteland Remake

The Fallout 4: Capital Wasteland team has been working to port the original 2008 game into the more modern Fallout 4 engine for nearly ten years. While official remasters often raise questions about the viability of community projects, the team's public stance suggests they view the official release as a separate entity rather than a reason to halt their work. This approach mirrors other high-profile modding efforts, such as the Skyblivion project, which also continues to develop despite official releases from Bethesda.

While Bethesda has confirmed that remasters are in development, the company has not yet provided a specific release date for either title.