A day-one patch for the PC release of Korea is now live via Steam, delivering a sweeping round of bug fixes, AI adjustments, and quality-of-life updates across missions, Career, multiplayer, and aircraft mechanics. Players logging into the flight simulator will find targeted adjustments addressing reported issues with combat AI, waypoint activation, and cluster bomb statistics.
Quick Facts
- Platform: PC (via Steam)
- Patch Scope: Day-one release update covering gameplay, missions, career, aircraft, statistics, multiplayer, sound, graphics, stability, and localization
- Action Required: The update downloads automatically through Steam
Gameplay and Mission Adjustments
Combat encounters and exam missions have received notable logic passes. On the Yak-9P Exam 4, the return-to-airfield message display and enemy fighter spawn logic have both been fixed. Meanwhile, the AI level for enemy bombers and fighters in the MiG-15bis Exam 4 has been raised, making them more aggressive and effective.
In missions, enemy AI aggressiveness—including B-29 gunners—has been dialed up in both "Black Thursday" and "Attack on Incheon." Vehicle and armored column attack missions also see a fix for waypoint 4 failing to activate after completing combat objectives, alongside a fix for missing airfield equipment at the player's base.
Aircraft, Career, and Statistics Fixes
Several specific aircraft and career systems received direct attention:
- MiG-15bis: Fixed an issue where the engine could fail to start in mid-air.
- F-86A-5: Corrected an internal shadow display inside the air intake and fixed a minor external visual model defect.
- P-51D Mustang: Fixed the display of the tail warning radar.
- F-84E: Corrected the combat radius calculation in the aircraft configuration interface.
- Pilots: AI-controlled pilots now correctly sink after being killed in water.
- Career: Fixed a bug where aircraft could disappear from the active roster after deleting a destroyed aircraft, viewing the Pilot File, and moving pilots. Night heavy bomber interception missions also feature an adjusted player aircraft altitude after quick travel to targets.
Statistics tracking for cluster bombs has also been resolved, fixing both target destruction calculations and ensuring vehicles destroyed by cluster bombs are properly counted.
Multiplayer, Sound, and Stability Updates
Multiplayer sessions benefit from several stability improvements, including fixes for game crashes when connecting to servers (such as Combat Box servers) and corrected displays for emblems and victory markings. Additionally, players joining missions as gunners can now end the mission in the air regardless of server settings, and incorrect friendly fire penalties during napalm tank drops have been rectified.
Audio logic has been updated so that main menu music plays every time a player returns from a mission, while free flight, duel, skirmish, and group flight mission music switching has been improved. Graphics updates fix the display of certain large buildings and bridges at medium distances, stability updates resolve a crash when loading control layouts for unassigned devices, and localization now automatically determines the game language from Steam settings.

