Take-Two CEO Expects Industry-Wide Shift to Streaming Within Three Years
Take-Two Interactive CEO Strauss Zelnick projects that the gaming industry will transition to a commercial streaming model for distribution within three years.
Industry News news, guides, updates, and analysis for players.
Take-Two Interactive CEO Strauss Zelnick projects that the gaming industry will transition to a commercial streaming model for distribution within three years.
An industry report on the current status of Grand Theft Auto VI as of 2026. Get the facts on platform availability and developer updates.
Devolver Digital has proposed delisting from the UK's AIM market, citing shareholder pressures, unpredictable development timelines, and industry volatility.
In Game News provides a status check on Grand Theft Auto VI, covering the latest industry updates and relevant platform developments as of August 2026.
Capcom reports that 90% of its unit sales are now digital, noting no significant impact from the industry-wide move away from physical media.
Recent industry reports from Screen Rant cover Pokemon, Game of Thrones, and Beast of Reincarnation, but offer no information on Fallout: Invaders From Beyond.
Arrowhead Game Studios CEO Shams Jorjani discusses the potential impact of the $55 billion EA acquisition on industry diversity and franchise development.
Circana industry advisor Mat Piscatella reveals U.S. weekly active user data showing PlayStation and Xbox share nearly identical top-played game lists.
The latest updates on Diablo 4's potential Switch 2 port, the return of Dragon Ball Z, and a surge in player counts for Marvel's Spider-Man 2.
Valve's recent Steam Deck OLED price hikes and the high cost of the Steam Machine reflect industry-wide component supply challenges in 2026.
A Short Hike joins nearly 150 video games in a new itch.io bundle organized by Necrosoft to support laid-off game industry workers through a hardship fund.
Rami Ismail argues that the industry's focus on sequels and safe bets, rather than creative risk, is driving recent struggles and studio layoffs in 2026.
The United Videogame Workers union and Necrosoft Games launch a 100+ game Itch.io bundle for $10 to support laid-off developers.
Review the latest PC gaming news covering Scarlet Hollow updates, featuring recent announcements from industry showcases and related franchise updates.
Sony has raised its fiscal year forecast to ¥660 billion, aiming for the highest operating income in gaming history despite current industry economic challenges.
Sony CFO Lin Tao addresses fierce fan backlash over the decision to end physical PlayStation game discs in 2028, pointing to industry-wide digital growth.
Veteran developer Xalavier Nelson Jr. highlights how industry consolidation and shrinking legacy studios threaten the future pipeline of new talent in gaming.
Following the 2028 end of physical game releases, industry analysis highlights eight critical areas where the PS Store needs to evolve to support digital users.
A recent survey of US consumers reveals that millions of prospective buyers would pay $149.99 for Grand Theft Auto 6, despite current industry pricing standards.
A look at the latest developments for Sonic Racing: CrossWorlds alongside recent industry announcements from late July 2026.
A recent industry report details how soaring memory component costs and rising hardware prices could severely impact the upcoming PlayStation 6 launch.
Ukie will host 'For One Night Only' on July 29, 2026, a live-streamed event highlighting leading British game studios and the UK's industry impact.
Capcom's fiscal financial results reveal that 93.3% of its game sales are digital, leaving physical media at just 6.7% amid ongoing industry debates.
Industry analyst Mat Piscatella explains why Xbox Game Pass missed subscriber targets, noting that the mass market primarily plays one or two forever games.
A recent industry report details how soaring memory component costs and rising hardware prices could severely impact the upcoming PlayStation 6 launch.
Dan Houser, co-founder of Rockstar Games, has commented on the industry's move away from physical discs, stating that companies should provide what fans want.
An update on the 2026 gaming release landscape, covering recent industry news and updates for players across major platforms.
Ubisoft CEO Yves Guillemot addresses Sony's decision to stop making disc-based games in 2028, stating it won't disturb the gaming industry much.