Activision Outlines 2026 Strategy for Call of Duty: Modern Warfare 4
Activision has outlined its 2026 release strategy, positioning Call of Duty: Modern Warfare 4 as a major title alongside other industry heavyweights.
Gaming Industry News news, guides, updates, and analysis for players.
Activision has outlined its 2026 release strategy, positioning Call of Duty: Modern Warfare 4 as a major title alongside other industry heavyweights.
French developer and publisher Don't Nod, known for Life is Strange and Aphelion, has announced a "transformation initiative" to address significant shifts in the video game industry's economic landscape and declining financial indicators. This move follows previous layoffs and recent financial difficulties.
An IO Interactive AI programmer reports that GTA 6 uses individual NPC simulations, claiming the tech is a decade ahead of current open-world standards.
A look back at formative 2001 titles like Halo: Combat Evolved, Mario Kart: Super Circuit, and SSX Tricky that left a lasting mark on the industry.
Former Rockstar technical director Obbe Vermeij dismisses recent GTA 6 leaks as inconsequential to the game's 2026 launch, calling them a minor industry blip.
Xbox and EA have reportedly stopped sharing digital sales data with Circana, according to industry reports, making US sales tracking less transparent.
Saber Interactive CEO Matthew Karch and former lead writer Stella Sacco spar publicly over ChatGPT use in Rideshare Stimulator, igniting industry debate.
Circana industry advisor Mat Piscatella reveals U.S. weekly active user data showing PlayStation and Xbox share nearly identical top-played game lists.
Sony CFO Lin Tao addresses fierce fan backlash over the decision to end physical PlayStation game discs in 2028, pointing to industry-wide digital growth.
Veteran developer Xalavier Nelson Jr. highlights how industry consolidation and shrinking legacy studios threaten the future pipeline of new talent in gaming.
Following the 2028 end of physical game releases, industry analysis highlights eight critical areas where the PS Store needs to evolve to support digital users.
Capcom's fiscal financial results reveal that 93.3% of its game sales are digital, leaving physical media at just 6.7% amid ongoing industry debates.
Industry analyst Mat Piscatella explains why Xbox Game Pass missed subscriber targets, noting that the mass market primarily plays one or two forever games.
Xbox CTO Scott Van Vliet details the cause of a major server outage, while industry figures weigh in on the ongoing debate over digital-only games.
NVIDIA, Red Hat, and The Linux Foundation have launched the Open Secure AI Alliance to promote responsible AI use and trust following recent security incidents.
Following the cancellation of The Wheel of Time series, interest in the franchise remains high. We look at the latest updates on the War of the Dragon RPG.
A look at the psychology and business logic behind battle passes, from why they drive player retention to the reasons they remain a key monetization model.
As generative AI continues to impact game development, the use of LLMs in soundtrack composition is sparking debate among players and creators.
Dan Houser, co-founder of Rockstar Games, has commented on the industry's move away from physical discs, stating that companies should provide what fans want.
At the 2026 DevGAMM Madeira Games Summit, industry veterans pointed to Clair Obscur: Expedition 33 and Balatro as models of creative courage.
Ubisoft CEO Yves Guillemot addresses Sony's decision to stop making disc-based games in 2028, stating it won't disturb the gaming industry much.
Sega president Shuji Utsumi defends physical media culture while prioritizing digital shift, as industry backlash mounts against Sony's disc phaseout.
Ubisoft CEO Yves Guillemot addresses PlayStation ending physical game discs in January 2028, stating digital-only shifts help market growth and hardware costs.
The Video Game History Foundation has published a new collection of E3 ephemera, including nearly 12 hours of footage and industry documents dating back to 1995.
Dan Houser, co-founder of Rockstar Games, has commented on the industry's move away from physical discs, stating that companies should provide what fans want.
Ubisoft CEO Yves Guillemot addresses Sony's decision to stop making disc-based games in 2028, stating it won't disturb the gaming industry much.
New industry data shows a 19% year-over-year decline in US PS5 hardware revenue for June 2026, contributing to a broader 21% decrease across the games industry.
Catch up on the latest updates from July 21, 2026, including new life for the SEGA Dreamcast and major content additions for Minecraft and No Man's Sky.