Developer Arc System Works has issued a formal apology following widespread reports of technical problems with the PC version of Marvel Tokon: Fighting Souls. While the game has generally been well-received on PlayStation 5, the PC release is currently struggling with performance issues that extend beyond standard shader compilation errors.

Quick Facts

  • Game: Marvel Tokon: Fighting Souls
  • Platform: PC (affected), PlayStation 5 (stable)
  • Developer: Arc System Works
  • Status: Investigation ongoing; troubleshooting steps provided

The developer addressed the feedback directly, stating, “We're continuing to investigate the gameplay and performance issues currently being reported on PC. While our investigation continues, we'd like to share several community-suggested troubleshooting steps that may help improve performance.”

As the game nears its official launch, the development team has shared a list of potential fixes for players experiencing instability. These community-suggested workarounds include:

  • “Warming up” the game’s shaders.
  • Turning off frame generation.
  • Disabling anti-cheat.

The disparity between the console and PC experiences has become a point of frustration for players, particularly as the game is a high-profile live service title from Sony. While some users have speculated that background operations associated with the game may be contributing to the performance bottlenecks, this remains unconfirmed.

For now, Arc System Works faces the challenge of optimizing the PC build in a short window before the game hits the market. Players are encouraged to monitor the official Marvel Tokon social media channels for further updates and specific instructions on applying these temporary fixes.