Following a week of industry reports regarding the status of id Software, the DOOM developer has issued an official statement to address concerns about the studio’s future. The message follows recent workforce reductions across Xbox internal teams that occurred on Monday, July 6, 2026.

While reports had previously suggested that the studio lost roughly half of its employees, the developer’s statement clarifies that while the studio was impacted, the changes were distributed across various teams. The company emphasized that it retains the necessary personnel to continue working on its core technology and game projects.

Studio Philosophy and Future Focus

In its message to fans, id Software highlighted its ongoing commitment to its internal culture:

"The team today is about the same size we were when making DOOM (2016). We have always had a flat studio where everyone is a maker, and we will remain true to that philosophy moving forward."

The studio confirmed that its primary focus remains on the games and technology that have defined its 35-year history. This update comes alongside a brief statement from Xbox regarding the status of the id Tech engine, which sought to clarify that dozens of staff members remain dedicated to the engine's ongoing development.

Upcoming Appearances

Despite the recent internal changes, the studio has confirmed it will participate in the upcoming QuakeCon event. The team is scheduled to appear at the event in August, where they intend to engage with the community.

The studio stated, "We're going to keep building the great games and tech that have defined us for the past 35 years, and we're looking forward to seeing you at QuakeCon in August."

Quick Facts

  • Event Attendance: id Software is set to appear at QuakeCon in August 2026.
  • Team Size: The studio claims its current headcount is comparable to its size during the production of DOOM (2016).
  • Core Focus: The developer intends to continue work on its established game franchises and id Tech engine.

While the studio has moved to reassure its player base, the recent week has been noted as a difficult period for the industry, with the developer expressing a focus on supporting team members affected by the layoffs.