Nekki has confirmed that its upcoming cyberpunk action game, SPINE, is slated for a 2027 release. The announcement follows the debut of a new trailer that showcases the game's high-octane combat mechanics and narrative setting.
Quick Facts
- Genre: Third-person Gun Fu action
- Developer: Nekki
- Engine: Unreal Engine 5 with Cascadeur animation engine
- Release Window: 2027
Gameplay and Combat
SPINE emphasizes a "Freeflow Gun Fu" combat system. According to the developer, the game utilizes action movie stunt choreography and a dynamic camera system that follows the action without taking control away from the player. The combat is designed to fuse cinematic gunplay with close-quarters martial arts, aiming to ensure that no two combat encounters play out the same way.
Setting and Narrative
The game takes place in Tensor City, a futuristic metropolis managed by an autocratic AI regime. The city is defined by a rigid social rating system that creates a divide between the wealthy "New City" and the impoverished "Old City."
Players take on the role of Redline, a rebellious street artist. She is accompanied by Spine, a sentient combat implant that acts as an AI companion. The narrative follows their struggle against the city's ruling AI following a mafia heist that results in the loss of Redline's brother.
Technical Foundation
The title is built on Unreal Engine 5 and incorporates Nekki’s proprietary Cascadeur animation engine. This technical combination is intended to support the game’s core goal of allowing players to act as the lead in their own choreographed action sequences.

