Konami plans to ramp up output for the Silent Hill franchise with the goal of delivering new entries on an annual basis, according to franchise producer Motoi Okamoto speaking at Gamescom 2026. Every main Silent Hill game released or announced this decade has been built by external developers rather than Konami's defunct internal Team Silent, a publishing strategy the company intends to maintain as it expands the series.

Quick Facts

  • Publisher: Konami
  • Target Output: Annual releases of new Silent Hill games
  • Remake Partner: Bloober Team
  • Event: Gamescom 2026

Shifting Settings to Avoid Fatigue

To support a higher release frequency without exhausting narrative possibilities, Konami is moving the series away from its traditional American setting in Maine. Following the shift to Japan in Silent Hill f, Okamoto noted that the publisher is considering international locations such as Russia, Italy, and South Korea for future projects.

This geographic shift is designed to let different development studios work within environments and storytelling frameworks that suit their strengths. While Konami experiments with various external teams for new entries, Bloober Team remains the primary partner handling remakes, ensuring long-term continuity for updated classics.

Unannounced Projects and Upcoming Release

Okamoto confirmed that multiple unannounced projects remain in development as Konami explores various types of games to surprise waiting fans. Meanwhile, upcoming entries like Silent Hill: Townfall maintain a scheduled arrival date of September 24.