Ubisoft has offered a candid look into its internal strategy regarding release schedules, identifying a significant risk for the company: waiting too long to put a game on the market. In its latest annual financial report, spotted by Game File, the publisher acknowledged that while releasing “slipshod” games too early is a mistake, dragging out development can be just as damaging.
The Risks of Delayed Releases
The report notes that when a developer takes an excessive amount of time to produce a title—especially if the end product fails to meet the standards set by high-profile competitors like GTA 6—fans may simply stop caring. Ubisoft admitted that an “inappropriate release schedule” can lead to a loss of players and “damage to the game's reputation and brand image.”
The company explicitly identifies the loss of “key talents and skills” as a major danger to its business, a point that follows two years of significant restructuring during which Ubisoft disposed of over 2,000 workers.
The Status of Ubisoft's Major Franchises
The publisher's commentary on release timing arrives as fans continue to wait for news on several long-gestating projects:
- Far Cry 7: Fans have been waiting for news on the next entry in the FPS series since 2021.
- Beyond Good and Evil 2: First announced in 2008, the sequel has now reached legal adulthood. While creative director Fawzi Mesmar stated earlier this year that the team remains committed to “delivering a remarkable game,” the company has provided no release window.
- Ghost Recon: Ubisoft expects to release more from the series within the next three years. This comes after the closure of Red Storm, the developer behind Breakpoint, which saw 105 layoffs.
Ubisoft’s acknowledgment of these issues—coupled with its recent pivot toward generative AI—suggests the company is attempting to navigate a difficult period of internal transition while managing the expectations of a player base that has been waiting for years for updates on its marquee franchises.

