The Prisoner, the first of three planned expansions for REANIMAL by THQ Nordic and Tarsier Studios, has arrived, offering a new perspective on the game's nightmarish world. Critics suggest that while the DLC maintains the base game's core strengths, it shares similar limitations regarding its length and difficulty.

Gameplay Additions and Mechanics

The expansion introduces two new playable characters, the Prisoner and the Soldier, who navigate a war-torn environment. To break up the established puzzle-solving and combat loop, developers have added specific tools:

  • Camera Flash Gun: Used to stun enemies and traverse through corpses to reach previously inaccessible areas.
  • Axe: A tool for both combat encounters and breaking through glass obstacles.
  • Environmental Hazards: Players must now contend with landmines, adding a layer of caution to exploration.

Critical Reception and Player Experience

In a recent review, GameGrin highlights that the atmospheric design remains a standout feature, effectively conveying the aftermath of a massive battle through a lens of dust and darkness. However, the report points to several caveats for prospective players:

  • Difficulty Balance: The challenges, including the new Flamethrower Trooper enemy, are described as being too easy, failing to provide significant friction for the player.
  • Lighting Issues: The game's aesthetic is extremely dark, sometimes requiring players to turn off external lights to see the screen clearly.
  • Short Runtime: With a completion time of 60 to 90 minutes, the content is brief, leading to the suggestion that players looking for more value might prefer waiting for the subsequent installments in the three-part release series.

Ultimately, the consensus suggests that The Prisoner serves as a successful stylistic continuation for existing REANIMAL fans, though those seeking a substantial gameplay evolution or a significant increase in challenge may find the experience limited.