Since launching in September 2017 across multiple platforms, Bungie's Destiny 2 has received 11 major expansions alongside seasonal updates and rotating content. Tracking the complete history of the game's campaigns requires looking back at how the developers structured each release year over year.
Quick Facts
- Total Expansions: 11 major releases across the game's lifecycle.
- Vaulted Content: Expansions prior to Shadowkeep, including The Red War and Forsaken, are no longer accessible in the active game.
- Final Update: The Monument of Triumph released in June 2026 as the final major update for the title.
Early Years and Vaulted Expansions (2017–2018)
The early lifecycle of Destiny 2 established the core universe before the introduction of the Destiny Content Vault removed several foundational campaigns:
- The Red War (September 2017): The vanilla campaign centered on the Cabal Red Legion invasion of Earth, the capture of the Traveler, and the loss of Guardian Light.
- Curse of Osiris (December 2017): The first paid major expansion introduced Mercury, the Vex enemy threat, and the Infinite Forest activity.
- Warmind (May 2018): Added the Hellas Basin region on Mars, introducing the Hive worm god Xol, the Rasputin Warmind, and Escalation Protocol public events.
- Forsaken (September 2018): Kickstarted Year Two by adding the Tangled Shore and Dreaming City, the Scorn enemy type, the death of Cayde-6, and foundational modes like Gambit.
The Yearly Expansion Era (2019–2023)
Following its split with Activision Blizzard, Bungie shifted toward massive yearly expansions that redefined core systems:
- Shadowkeep (October 2019): Reintroduced the Moon destination, brought players face-to-face with the Pyramid fleet and The Witness, and launched Armor 2.0.
- Beyond Light (November 2020): Brought players to Europa to face Eramis and master Stasis, the first Darkness subclass. This update also transitioned the game to free-to-play and vaulted pre-Shadowkeep destinations.
- The Bungie 30th Anniversary Update (December 2021): Added the Dares of Eternity six-player activity alongside weapons inspired by earlier Bungie titles and the Grasp of Avarice dungeon.
- The Witch Queen (February 2022): Focused on Savathûn, the Hive god of Cunning, who stole the Light to create Hive Guardians, while completely overhauling Light subclasses to use Aspects and Fragments.
- Lightfall (February 2023): Sent players to Neomuna on Neptune to encounter Emperor Calus and unlock the Strand Darkness power, accompanied by major quality-of-life updates like loadouts and Guardian Ranks.
The Conclusion of the Saga and Beyond (2024–2026)
The later years of the multi-platform title brought the primary saga to a close:
- Into The Light (April 2024): A free update preceding the final expansion that featured the Onslaught horde mode, classic Exotic missions, and the BRAVE Arsenal weapon set.
- The Final Shape (June 2024): The critically acclaimed finale to the Light and Darkness saga, which took players into the Pale Heart of the Traveler, introduced the Prismatic subclass, and concluded with the Salvation’s Edge raid. Three subsequent Episodes wrapped up lingering storyline threads in the system.
- The Edge of Fate (July 2025): Initiated The Fate Saga by exploring a time paradox on Kepler tied to god-like entities known as The Nine, while introducing a controversial Portal system for leveling and activities.
- Renegades (December 2025): A collaboration with Lucasfilm that introduced a Star Wars-themed aesthetic, the Lawless Frontier activity, and revamped existing destinations.
- Monument of Triumph (June 2026): The final update for Destiny 2, which removed the Portal system in favor of traditional destination grinding, added new Stasis and Strand grenades, and brought back the Sparrow Racing League.

