
August is almost here, and for the global gaming industry, that means all eyes are turning toward Cologne, Germany. While the massive public-facing spectacle of Gamescom and Geoff Keighley’s Opening Night Live get the most headlines, the industry's engine room—Gamescom Dev—is beginning to take shape for 2026.
Running from August 23rd to 25th, Gamescom Dev serves as the premier developer-focused conference in Europe. It’s designed specifically for those on the business and creation side of the industry, offering a space for networking and professional development before the chaos of the main show kicks off.
- Dates: August 23–25, 2026
- Location: Cologne, Germany
- Keynote Speaker: Amir Satvat (Tencent)
- 2025 Attendance: Over 5,400 attendees
Keynote Speakers and Programming
The scale of the event is significant; in 2025, the conference hosted over 5,400 attendees and featured 390 speakers. This year, the organizers are keeping that momentum, headlined by a keynote from Amir Satvat, Business Development Director at Tencent. Given Satvat's prominence in industry-focused social media circles, his involvement is a major draw for attendees looking to gain insight into the business side of game development.
Beyond the keynote, the event is structured around three specific tracks to help developers hone their craft:
- Level Design Track
- Animation Track
- AI in Gameplay and AI in Production Track
Industry Representation
The depth of expertise at Gamescom Dev is evidenced by the list of speakers and participating organizations. Attendees can expect insights from veterans representing a wide cross-section of the industry, including:
- Blake Rebouche (Guerrilla Games)
- Miles Tost and Julius Gierbig (CD PROJEKT RED)
- Seth Marinello (Double Fine)
- Donald Barrett (Insomniac Games)
- Mike Jungbluth (Compulsion Games)
- Ramin Safarpour (Ubisoft Mainz)
The speaker list also includes experts like Konstantinos Dimopoulos, Alexandre Zenga, and Kevin Boyer from Rogue Factor, as well as representatives from teams working on titles like Crimson Desert (Pearl Abyss), Infinity Nikki (Infold Games), and MOUSE: P.I. For Hire (Fumi Games). Corporate presence remains strong as well, with Wargaming, JetBrains, Room 8 Group, Katapult Ridge, and Electronic Arts among those confirmed to participate.
With more announcements expected as the show approaches, Gamescom Dev remains a primary destination for those looking to engage with the finer technical and business details of video game creation before the public events begin.
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