Naoki Hamaguchi Explains Why Final Fantasy VII: Revelation Stays on UE4
Director Naoki Hamaguchi explains why the final installment of the Final Fantasy VII remake series is sticking with Unreal Engine 4 instead of moving to UE5.
Ue5 news, guides, updates, and analysis for players.
Director Naoki Hamaguchi explains why the final installment of the Final Fantasy VII remake series is sticking with Unreal Engine 4 instead of moving to UE5.
A Guerrilla Games cofounder is developing a new European game engine to compete with Unity 6 and Unreal Engine 5. Learn the latest project details for 2026.
Article by Larson Bin Joy • Senior Writer, In Game News Verified Analysis Published: Feb 14, 2026 Report Integrity: Manually Reviewed by In Game News Editorial Team Platform: PC Gaming | Status: Official News Satisfactory is now Steam Deck Verified and has launched a new experimental build featuring Unreal Engine 5.6.1
CDPR Confirms Witcher Ciri Trilogy in Six Years | UE5 Power Gaming juggernaut CD Projekt Red has reaffirmed its audacious plan to deliver the entire new The Witcher trilogy, centered on fan-favorite Ciri, within an incredibly tight six-year timeframe. This monumental commitment, revealed during a recent financial call
Bodycam FPS: UE5.5 Overhaul for Early Access Reissad Studio has dropped its first monumental update for Bodycam , the ultra-realistic tactical FPS that captivated players with its unique body-camera perspective since its early access launch in 2024. This isn't just a patch; it's a foundational overhaul, migrating the g
Hoyoverse, the renowned studio behind global sensations like Genshin Impact and Honkai Star Rail, is charting an astonishing new course with Varsapura . A recent gameplay demo, meticulously examined by industry experts, showcases a radical departure from their established formula, presenting a psychological horror/thri