Quick Facts
- Game: Incremental Traffic
- Platform: PC (Steam)
- Patch Version: 1.2
- Release Date: November 3, 2026
Incremental Traffic developer released Patch 1.2 on PC on November 3, 2026, delivering a round of traffic system enhancements, interface improvements, and structural bug fixes based on player reports and town code submissions.
Traffic and Route Adjustments
When road edits disrupt a route through one-way streets, lane arrows, or traffic lights, a new banner appears beneath your money indicator alongside a marker pointing directly to the blockage. Affected trucks now display a badge, and the one-way tool includes a warning prompt before you click. In the building panel, route buttons now feature a jump feature to locate the building at the opposite end, supported by a back button to retrace your jumps.
Wide gates have also received positioning updates. Trucks now occupy a bay on the side corresponding to their next upcoming trip, moving over to the appropriate exit lane inside the lot rather than after passing the gate.
Bug Fixes and Stability
The update resolves several pathing and structural issues across towns:
- Streets ending in short pieces adjacent to junctions no longer form looped spaghetti roads.
- Moving a factory exit road off a roundabout now correctly converts the ring into a plain junction without leaving a street gap.
- Fixed an issue where a factory was occasionally missing from a region in specific towns.
- The truck panel now correctly displays the name of the vehicle blocking a lane instead of incorrectly showing "driving" while stationary, and route trucks no longer display "no trip planned".
- During boom level shows, buildings that alter their type or roof now wait for the camera instead of popping in prematurely.

