If your idea of a relaxing management sim involves juggling the logistics of an ancient Eastern afterlife, you might want to keep an eye on Hundred Nights: DIFU. Developer PixelsCove Games has officially announced that the city builder has entered its alpha development stage, marking a significant step forward for the project as it heads toward a release on Steam.

⚡ Quick Facts
  • Developer: PixelsCove Games
  • Status: Alpha Development
  • Platform: PC (Steam)
  • Steam Deck: Confirmed Support
  • Engine: Unreal Engine 5

Managing the Underworld

In Hundred Nights: DIFU, you aren't just building a town; you are taking on the role of the new Head of Underworld. The core loop revolves around a production line of souls arriving for judgment. Your responsibilities include fixing the infrastructure of hell, managing soulkeepers, and ensuring the facility flows efficiently. Failure to keep the queues moving results in rising grudge levels, which can cause souls to turn into destructive Grudges that break your hard-earned infrastructure.

Beyond the punishment mechanics, there is a "Fengdu City" component. This side of the game focuses on keeping the souls stable, requiring you to build facilities for their basic needs, such as food, sleep, and entertainment, to prevent them from becoming homesick or angry.

Terrain Shaping and Art Style

The developers cite influences such as the Two Point series, Prison Architect, and Tiny Glade. This blend manifests in a 3D cartoon art style infused with ancient Chinese themes. One of the standout features is the ability to shape the underworld terrain manually. You can customize the size and height of the landscape, placing trees, mountains, rocks, bones, and even floating islands to create a version of hell that is uniquely yours.

Steam Deck Performance and PC Support

For those looking to play on the go, PixelsCove Games has confirmed that the game will support the Steam Deck. Built using Unreal Engine 5, the title is currently confirmed for PC via Steam. While the studio has confirmed Steam Deck support, they have not yet confirmed a native Linux version, meaning players should expect to utilize Steam’s compatibility tools, such as Proton, to play on Linux-based systems.

As the game is currently in alpha, there are no final system requirements, performance benchmarks, or a confirmed release date available. For now, the latest gameplay trailer offers a glimpse into the mechanics and the "cartoon hell" aesthetic that PixelsCove is aiming to deliver.