Getting invested in a JRPG often feels like a fleeting situationship. You spend dozens of hours immersed in a world and its characters, only for the credits to roll and the franchise to pivot to a completely new setting with an entirely different cast. While this approach keeps popular series like Final Fantasy and Persona feeling fresh, it also leaves fans longing for a return to worlds they’ve fallen in love with. Among the most requested titles for a direct sequel is Final Fantasy X, a game that continues to spark debate over whether a third entry could ever happen.
The Long Road to a Potential Final Fantasy X-3
Ever since Final Fantasy X-2 opened the door for Square Enix to develop direct sequels to its numbered entries, fans have been vocal about wanting a Final Fantasy X-3. The desire for more Spira isn't just wishful thinking; the remastered edition of Final Fantasy X/X-2 even included a short audio drama that teased a potential continuation. However, that material remains divisive. In the audio, Tidus and Yuna engage in a heated argument, and Tidus eventually dies after kicking a bomb he mistook for a blitzball. With the return of Sin at the end of the drama, many fans have opted to label the entire piece as non-canon.
Despite the rocky reception of that audio drama, the creative minds behind the original game have not ruled out a return. Both Tetsuya Nomura and Motomu Toriyama have expressed an interest in revisiting Spira. The catch? The studio is currently focused on the Final Fantasy 7 remake project. According to the team, no new development on a potential Final Fantasy X follow-up will begin until those remakes are finished.
Is More Spira on the Horizon?
While a Final Fantasy X-3 remains unconfirmed, the possibility of returning to the world remains a popular topic for those looking for the best JRPGs that need sequels in 2026. Whether it manifests as a fully realized remake or a direct third entry, it seems likely that Square Enix will eventually look back at this corner of the franchise. For now, it is simply a matter of when the studio clears its existing production slate.

