The development team behind Conqueror's Blade: Three Kingdoms has officially deployed a balance update for the PC version of the game. The changes, which went live on October 12 at 12:00 (UTC+8), focus primarily on refining the effectiveness of ranged units and their associated skills during combat encounters. These adjustments are intended to alter how players engage with long-distance weaponry, specifically targeting the reliability of basic attacks and the precision of the Volley skill.

Ranged Combat Adjustments

The most notable change involves the maximum range for basic attacks, which is now strictly capped at 30 meters. Furthermore, the developers have introduced a damage falloff mechanic that significantly reduces output when targeting enemies positioned beyond 20 meters. This shift forces players to reconsider their positioning, as maintaining distance no longer guarantees the same level of damage efficiency that was previously available. These changes effectively shorten the optimal engagement window for ranged units, requiring more tactical movement to remain effective on the battlefield.

Volley Skill Modifications

In addition to the general range and damage adjustments, the Volley skill has undergone specific mechanical changes to reduce its overall reliability against single targets. The following table outlines the core technical adjustments implemented in this update:

FeatureAdjustment
Basic Attack Max Range30 meters
Damage Falloff Threshold20 meters
Volley Arrow SpreadIncreased
Volley Elevation AngleIncreased

The increase in both the initial elevation angle and the arrow spread for the Volley skill means that players will find it more difficult to land concentrated hits on specific targets. By widening the spread, the developers have reduced the skill's ability to focus damage, making it less effective for picking off individual units from a distance. These modifications are now active across all PC servers, and players should adjust their unit compositions and combat strategies to account for these new limitations in ranged performance. The update is part of an ongoing effort to balance unit interactions within the game's current meta, ensuring that ranged units do not dominate engagements without the risk of damage degradation or reduced accuracy.

  • The update was applied to servers at 12:00 (UTC+8) on October 12.
  • Basic attack maximum range is now 30 meters.
  • Damage significantly decreases for targets beyond 20 meters.
  • Volley skill arrow spread has been increased.
  • Volley skill initial elevation angle has been increased.