If you had the chance to undo a past mistake, but you knew you’d hurt someone else in the process, would you still do it? This is the central, haunting question posed by Mole a first-person horror game released last month on Steam. While it clocks in at a modest four hours, it is an unforgettably unsettling experience that manages to burrow into your mind long after the credits roll.
- Developer/
Publisher: Oro Interactive / Off Black Creations - Platform: PC (Steam)
- Genre: First-person horror
- Price: $13
A Descent Into The Unknown
In Mole you play as Viktor Kaminskyi, a pilot and navigator aboard a deep-bore vessel. The crew is tasked with drilling through the Earth’s crust to locate the origin of "the Signal," a mysterious broadcast causing people above ground to experience horrific visions of the dead. While his colleagues are driven by a mission to save humanity, Viktor’s motivations are deeply personal and undeniably selfish. He isn't a villain, but he is willing to commit a very bad act to secure his own salvation.
The game’s presentation is its strongest asset. Set in a non-specific post-WWII Slavic environment, the vessel feels like a cramped, foreboding coffin. The atmosphere is thick with dread, relying on the tension of pushing into the unknown rather than relying solely on jump scares. While there are some intense, terrifying chase sequences, the game excels at making you feel the weight of Viktor’s choices as you manage the vessel and interact with its satisfyingly clunky, retro-styled computer systems.
Is It Worth Your Time?
If you are looking for a game that provides "fun" in the traditional sense, you won't find it here. Mole is a story-driven experience designed to unsettle and challenge the player’s morality. At $13, some may find the four-hour runtime a bit steep, but the lasting impact of the narrative justifies the price. It is one of the most effective examples of character-focused horror on the market right now.
- Masterful, foreboding atmosphere
- Compelling, ethically complex narrative
- Satisfying retro-tech puzzle elements
- Short four-hour runtime may deter some
- Not a "fun" experience in the traditional sense
Mole Announces Horror Drill Simulator: Release Date and Details

