Afil Games' puzzle-ish hybrid Get Them Out! has drawn attention for blending shape-sorting mechanics, Tetris-style block placement, Bingo elements, and contagion-like gameplay on Xbox and PC. In a detailed review for TheXboxHub, critic John-Paul Jones evaluated how the game's quirky premise—tasking players with removing moles that have infiltrated a box of hamsters—translates into a distinctive arcade experience.
Quick Facts
- Developer / Publisher: Afil Games
- Platforms: Xbox Series X|S, Xbox One, and PC (Windows via Xbox Store)
- Release Year: 2026 (Xbox optimization for Series X|S)
- Price: Under £5
The Critical Verdict and Gameplay Mechanics
Reviewers have struggled to pigeonhole Get Them Out!, initially mistaking it for a standard puzzle game before realizing it functions more as an arcade survival title. Players receive three shapes at a time, dropping them onto an increasingly claustrophobic grid filled with hamsters and moles. Completing horizontal or vertical lines clears them from the board, resulting in what Jones described as a 'Tetris assassination game' where players strategically eliminate target moles while dealing with collateral damage.
As levels progress past the mark of Level 10, the game introduces specialized mole types—categorized in menus as Basic, Explosive, Multiplier, Rotator, and shield-moles that require multiple hits. However, the critic pointed out a major drawback: the game does a poor job of explaining these mechanics. For instance, Rotator moles tend to shuffle other entities around rather than rotating themselves, and red blocks with various labels all function identically as mini-walls, creating mixed messages for the player.
Strengths and Criticisms
The critical consensus highlights both refreshing innovation and frustrating design flaws. On the positive side, reviewers applaud Afil Games for trying something genuinely new. The tension between managing unwanted giant 2×2 blocks, working around random brick generation, and pulling off miraculous last-second line clears provides a thrilling arcade loop.
Conversely, the lack of onboarding or clear rule explanations for specialized moles and mini-walls makes certain elements feel opaque. Despite these warts, the verdict remains positive for players willing to lower their expectations and embrace the chaos. Costing less than a fiver on the Xbox Store, the game earns praise as a welcome dose of puzzle-arcade innovation.

