A new video feature from Push Square has launched, focusing on the design and atmosphere of some of the most memorable settings in gaming. Host Aaron Bayne examines what makes specific virtual environments resonate with players long after they have finished their playthroughs.

The feature arrives as part of an ongoing exploration of game design, prompted by a recent replay of Red Dead Redemption 2. The video specifically discusses:

  • The environmental detail and dynamic NPCs found in Red Dead Redemption 2.
  • Atmospheric design choices in Prey.
  • Specific level design within the Hitman trilogy.

How to Watch

The full breakdown is available now on the official Push Square YouTube channel. The video covers ten different settings, ranging from entire game worlds to isolated levels within PlayStation titles, with a focus on how lore and environmental storytelling contribute to the player experience.