Developer Arc System Works has released a day one update for Marvel Tokon: Fighting Souls, aiming to address performance and stability concerns identified during the game's recent open beta. The patch is available now for both PC and PlayStation 5 versions.
Quick Facts
- PC Performance: Reduced CPU load by optimizing character animation updates and user interface rendering.
- Input Lag: Specific measures implemented to reduce input latency on the PS5 version.
- Gameplay Tweaks: Adjusted input prioritization for command moves and modified ground dash handling to improve input accuracy.
- Graphic Options: Added an anti-aliasing toggle to automatic settings and clarified shader warm-up prompts at startup.
PC-Specific Improvements
The update places significant emphasis on PC stability. Beyond general CPU load reduction, the patch addresses performance degradation caused by recording software and overlays, specifically citing issues with OBS Studio and Discord. Players can now manually adjust the update frequency of background characters in the graphics settings to further alleviate CPU stress.
The patch also fixes an issue where unintended anti-aliasing plug-ins like DLSS, FSR, or XeSS were being enabled. Additionally, the Steam version includes a fix for online match data transmission delays, which the developer states will improve online performance.
Bug Fixes and Gameplay Adjustments
Outside of platform-specific performance, the update resolves several functional bugs:
- Online Stability: Fixed an issue where players would become invisible in lobbies after viewing rankings.
- Connectivity: Improved server communication stability and fixed a bug that caused the game to become unplayable if the network dropped during a Challenger Alert.
- Menus: Addressed a crash occurring when navigating menus too quickly with a mouse.
- Localization: Resolved performance dips when displaying large amounts of text, specifically in Arabic and Thai.
On the gameplay front, the developer has tweaked input prioritization to make complex command inputs—specifically those involving quarter-circle motions—more reliable. Dash mechanics have also been revised, allowing players to cancel into skills more consistently and reducing the likelihood of triggering aerial moves by mistake.

