A playable demo for Stip, a new number puzzle game from solo developer Sam Agten (operating as SixtyFour), is now available on Steam. The title, which won the “Most Anticipated Game 2026” award at the Belgian Game Awards, is currently available for Linux, Mac, and Windows players to trial ahead of its full launch later this year.

Quick Facts

  • Developer: Sam Agten (SixtyFour)
  • Platforms: Linux, Mac, and Windows
  • Release Window: 2026

Puzzle Mechanics and Gameplay

The name Stip—Dutch for “dot”—reflects the game's core design. Players are presented with rows of dots and must place numbers according to a set of rules that are not initially explained. The experience tasks players with testing hypotheses, undoing errors, and observing the results to deduce the underlying logic of each puzzle.

As players progress, the gameplay shifts from a standard puzzle format to a more complex structure. Puzzles are contained within maze-like rooms where players can interact with objects and track signs to uncover hidden rules. The developer has noted that as the game moves forward, the experience incorporates elements of a “puzzle box,” where solving one layer reveals further secrets and narrative developments.

Hidden Codes and Demo Secrets

The developer has integrated a secret-hunting element into the promotional material for Stip. Trailers, social media posts, and store pages may contain clues or codes. Within the demo, players can press the “C” key to open a code-entry screen, where they can input these findings. This mechanic is intended to encourage community engagement across various platforms leading up to the full 2026 release.

Technical Status and Steam Deck

While the full game is confirmed for a native release on Linux, Mac, and Windows, technical details regarding system requirements or performance targets remain unannounced. Regarding the Steam Deck, developer Sam Agten has not provided official confirmation of support or specific Proton optimization notes. Players interested in the title can also find it featured at the Indie Arena Booth in Hall 10.2 during Gamescom.