Developer Bun Muen has rolled out a day-one patch for online co-op detective horror game Shift At Midnight. The update arrives on PC via Steam on July 23, 2026, delivering lobby size expansions alongside technical fixes and balance adjustments.
Quick Facts
- Lobby Size: Players can now select a maximum count of 6 players when creating a lobby.
- Matchmaking Fix: A fix resolves an issue where players in Russia were unable to create joinable lobbies.
- Balance Changes: Marionette HP has been lowered, and Jack in the box audio has been made louder.
- Text Settings: The profanity filter has been removed.
- Price: Currently available on Steam for $8.99 as part of a 10% launch discount off its $9.99 regular price.
Player Impact and Developer Warnings
The headline addition for multiplayer fans is the expanded lobby capacity, moving past the previous 3-player restriction after community feedback. However, developer Bun Muen issued a direct warning regarding the change: Shift At Midnight has always been marketed and designed around a maximum of 3 players.
Choosing to play above that design threshold means experiencing matches that will likely become too chaotic, and the setting is explicitly not recommended for a first playthrough. Despite the warning, the developer notes that players who purchased the game have the final say on how they run their lobbies.
Next Steps and Future Patches
Beyond the lobby and balance updates, the patch clears out various minor bugs. The developer confirmed that the next minor patch update will target an issue causing crashing players to lose the ability to interact with the cursor or game buttons. New content updates are slated to follow subsequent bug fix releases.

