Indie developer Robert Yang is struggling to get his latest project, Radiator Forever, in front of players on Steam. The project, which Yang describes as a “gay as a service” bundle—a play on the familiar “games as a service” model—collects his past queer experimental games into one free, periodically updated package. However, the release has run into significant friction with Valve’s platform visibility policies.

The Impact of Steam’s Content Tagging

According to Yang, the issue stems from Valve tagging Radiator Forever with a label for “frequent nudity and sexual content.” This classification effectively hides the title from the storefront for most users. Writing on his blog, Yang expressed frustration that his attempts at “compliance-in-advance” were insufficient to satisfy the platform's review process.

“Steam content reviewers have decided the game’s general ‘nature’ was just too gay, regardless of my good faith efforts,” Yang wrote. “While I was careful to avoid explicit nudity, compliance-in-advance is never enough to appease a zealous censor.”

Concerns Over Arbitrary Enforcement

Yang argues that Steam’s content review system is both inconsistent and hypocritical. He pointed to high-profile AAA titles like Cyberpunk 2077 and Baldur’s Gate 3, which prominently feature genital customization options, as examples of games that seemingly avoid the same level of scrutiny applied to his work.

“Valve loves it when Cyberpunk 2077 and Baldur’s Gate 3 throw customizable genitals at you in the first five minutes, but of course I can't, because I actually have something to say about genitals!” Yang noted.

Why Not Use Other Platforms?

While Yang has previously utilized storefronts like itch.io, he noted that the platform has significantly restricted its hosting of adult games due to pressure from payment processors. This shift has forced developers like Yang to return to Steam, which remains the dominant platform for PC gaming. However, because Steam is also beholden to its own payment processors—such as Stripe and PayPal—the platform maintains an overly broad content review process that often results in the suppression of indie games that fall outside of mainstream expectations.