Upcoming Quasimorph Adjustments

Following the recent 1.0 release of Quasimorph on PC, developer Magnum Scriptum has outlined a series of quality-of-life and difficulty balance improvements scheduled to roll out over the coming week. The updates aim to address player feedback regarding interface clarity, mission danger readability, and the punishing nature of early-game progression.

Confirmed Changes and Fixes

  • Trading Screen: Stations will now display information directly on the trading screen regarding which items they are willing to purchase, removing the need to check separate menus.
  • Difficulty Selection: Adjustments to the presentation of difficulty settings will make it easier for new players to choose a forgiving option and learn core mechanics.
  • Mission Difficulty: Tooltips are being improved to provide clearer and more consistent estimates of how dangerous a selected contract will be.
  • Mission Preparation: Conflict side-switching options will be made more visible alongside additional information to help players prepare before launching an operation.

Player Impact and Action Required

These upcoming patches directly affect all PC players experiencing the campaign, particularly newcomers adjusting to the medium difficulty setting and contract navigation. Players do not need to take any manual action right now; the updates will deploy automatically via Steam over the course of the week as patches are finalized and released.