Capcom's Q1 report for the 2026 fiscal year is out, revealing that an overwhelming majority of the publisher's sales are digital. According to the data, digital purchases—spanning both new releases and older video games—accounted for 93.3% of total sales, leaving physical media at just 6.7%.

Quick Facts

  • Digital Sales Share: 93.3% of total sales for Q1 2026.
  • Physical Media Share: 6.7% of total sales for Q1 2026.
  • Platform Breakdown: 60.4% of digital sales were for PC, and 32.9% were for consoles.
  • Franchise Milestone: Resident Evil is now the third highest-selling game franchise in Japan, behind only Pokémon and Mario.
  • Series Record Change: Resident Evil 2 has overtaken Resident Evil 5 as the best-selling entry in the franchise.

Platform Breakdown and Fan Debate

A closer look at the digital sales figures shows a heavy lean toward computer platforms. PC purchases made up 60.4% of digital sales, while console digital sales sat at 32.9%. While physical disc drives have been largely absent on PC for a decade, the overall dominance of digital formats has sparked online debate among gaming news followers regarding how older titles and DLC purchases factor into the totals.

Capcom credited the Resident Evil series as the primary driver behind these high digital numbers. The franchise has seen a major surge in popularity, climbing to become the third highest-selling game franchise in Japan behind Pokémon and Mario. Furthermore, the sales data confirmed that Resident Evil 2 has finally ended Resident Evil 5's 15-year reign as the best-selling game in the series.

The Future of Physical Discs

The heavy skew toward digital purchases arrives amid industry discussions about physical media. Sony previously announced plans to end physical disc production for new PlayStation games starting in January 2028, a decision that has sparked widespread fan backlash and calls for boycotts.

Despite the broader industry shift and Sony's upcoming cutoff, Capcom has not announced plans to halt the production of physical game discs. In a previous shareholder Q&A report, the publisher stated it will continue manufacturing physical discs to accommodate the significant number of players who still demand them.