Patch Tracker

SteamVR Patch Notes

Official SteamVR patch notes and update announcements, tracked for changes and ordered by publication date.

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SteamVR Beta Updated - 2.18.4

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.The Steam Link for Meta Quest FAQ page is available here.Anyone can opt into the SteamVR Beta. Instructions are available here.SteamVR:Fix crashes at startup with certain games.Fix occasional crash when unblocking previously-blocked add-ons in VR settings. Steam Link:Speculative fix for ~300ms gaps in frame delivery in some packet-loss situations.

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SteamVR Beta Updated - 2.18.3

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. Steam Frame:By default, Steam Frame controllers will now use gamepad input in VR games that don't support VR inputs. The preferred mode can be changed for any VR game in either the game's Steam Input settings or in VR Controller settings on the Now Playing page. Please report any titles that do not work out of the box. Requires Steam Beta and SteamVR Beta.SteamVR:Fixed an error when saving new bindings when an application does not have any default setLinux:Fixed game crash when an invalid texture size is submittedFixed OpenXR games crashing on launch if SteamVR wasn't already startedSteam Link:Fixed colors being greyer than they should be when using certain AMD GPUsRemoved requirement for VK_KHR_maintenence_9 on Linux to allow for compatibility with older graphics drivers

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SteamVR Beta Updated - 2.18.2

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. Streaming:Further VR streaming reliability improvements, including additional fixes for "Error 17". Note: Steam Frame users should also opt into SteamOS 0.4.3 or higher reduce "error 17" connection issues. At time of this release, SteamOS 0.4.3 is available on the OS Beta branch.Expose eye openness information when streaming from Steam Frame, via OSC. (This requires Steam OS 0.4.3, or higher). In an upcoming release, eye openness will also be available via the OpenVR SDK.(11:00 PM UTC time) Hotfix to resolve green/black screen issues with SteamLink on Linux.SteamVR:Fixed an issue where the dashboard would recenter unnecessarily for some users.Fixed Throttling Behavior setting selection in per-application Video Settings.Fixed an issue that prevented controller bindings from loading for certain games, including Google Earth VR and Thumper.Improved focus behavior when interacting with grab/resize handles

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SteamVR Beta Updated - 2.18.1

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Default environment is now the "Aurora" (can be disabled in settings)Added content-aware aurora color tinting, in theater environmentSystem UI supports gamepad navigationLesser-used UX controls moved to an "Additional Options" menuGame dimming while the dashboard is up can be disabled in settingsFix for keyboard not showing up when summoned in some scenarios (Skyrim VR)Input:Fixed bindings not correctly recognizing some render model simulation valuesFixed the Binding UI not displaying the correct default values for render model simulation typeFixed bindings missing when they were modified locally and then the Steam account was changedSteam Link:Added tethered Quest support over USB (must be used with Steam Link Beta)Fixed cases of video corruption, checkerboarding, and stuck streams.Improved automatic bitrate selection.Allow HMD to override host framerate (must be used with Steam Link Beta) if configured manually at OS level on Meta Quest headsets.Linux:Fixed async reprojection failing on AMD GPUs.Fixed GPU selection on systems with both discrete and integrated GPUs.Fixed compatibility with systems without systemd.

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SteamVR Hotfix 2.17.10

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SteamVR has been updated with the following changes. SteamVR:Fixed per-app Motion Smoothing Force Always-On setting (was getting ignored).Linux:Fixed two separate issues affecting AMD gpus on Linux that were causing crashes.Steam Link:Default Contrast Adaptive Sharpening (CAS) to off. Enable in SteamVR Settings -> Steam Link -> Sharpen image before encoding.CAS now only applied to VR game content (not dashboard, overlays, desktop view, etc.).OpenXR:Changing frame_controller_valve interaction profile from using "bumper" as a component name to "shoulder" to be more in line with the OpenXR spec. We will continue to accept suggested bindings for "bumper" for backwards compatibility purposes. Help & Information: The Steam Link for Meta Quest FAQ page is available here. If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

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SteamVR Beta Updated - 2.17.10

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. To get the most up-to-date features for Steam Link for Meta Quest, please opt-in to the Steam Link for Meta Quest Beta here as well as the SteamVR Beta.Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Fixed per-app Motion Smoothing Force Always-On setting (was getting ignored).Linux:Fixed two separate issues affecting AMD gpus on Linux that were causing crashes.Steam Link:Default Contrast Adaptive Sharpening (CAS) to off. Enable in SteamVR Settings -> Steam Link -> Sharpen image before encoding.CAS now only applied to VR game content (not dashboard, overlays, desktop view, etc.).OpenXR:Changing frame_controller_valve interaction profile from using "bumper" as a component name to "shoulder" to be more in line with the OpenXR spec. We will continue to accept suggested bindings for "bumper" for backwards compatibility purposes.

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SteamVR Beta Updated - 2.17.9

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. To get the most up-to-date features for Steam Link for Meta Quest, please opt-in to the Steam Link for Meta Quest Beta here as well as the SteamVR Beta.Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Fixed reprojection regression introduced in 2.17.8.Steam Link:Fixed scene dimming when dashboard is up.Added support for Contrast Adaptive Sharpening (CAS) prior to encoding. Can be tweaked in SteamVR Settings -> Steam Link -> Sharpen image before encoding.

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SteamVR Beta Updated - 2.17.8

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. To get the most up-to-date features for Steam Link for Meta Quest, please opt-in to the Steam Link for Meta Quest Beta here as well as the SteamVR Beta.Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Improve dashboard placement and motion behavior.Prevent several cases that would cause video corruption on NVIDIA cards when using Steam Link.When an overlay’s grab handle is selected, the joystick now pushes and pulls it faster.Fix keyboard summon/dismiss triggering dashboard motion.Fix crash using Steam Link on Linux when games submit invalid textures.Fix stutters when using Steam Link on NVIDIA cards.Improve streaming recovery when using Steam Link on Linux.Move less frequently used window controls to “Additional Options” Menu, and added option to toggle curvature.Steam Link:Adds initial support for USB streaming.USB streaming can be used without WiFi by opting into the Steam Client Beta.Fix loading spinner flickering when framerate in game is low.Fix case where wrong framerates could show in SteamVR Settings.Latency improvements.

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SteamVR Beta Updated - 2.17.7

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Recenter (long press system button) is cancellable (B button)Improved Exit button consistency with SteamFixed additional cases of SteamVR dashboard bar disappearanceShow user notification when headset framerate changesAdditional improvements to wired headset support on Linux (which previously required third-party add-on layers)Steam Link:Fixed being unable to switch active laser pointer hand when using hand trackingNumerous stability improvementsOpenXR:Improved integrations between HMDs with cameras and chaperoneEDIT: "Adds new options for depth-based reprojection" was listed in a prior version of this post. This feature has not shipped, so we've removed it from the list.As a reminder, the current SteamVR beta cycle requires the Steam Client Beta for the new UI refresh. Instructions to opt in are here.

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SteamVR Beta Updated - 2.17.6

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Fix missing dashboard icons for non-Steam VR apps.Fix stale Per-App Video Settings when switching the dialog from one app to another, then back again.As a reminder, the current SteamVR beta cycle requires the Steam Client Beta for the new UI refresh. Instructions to opt in are here.

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SteamVR Beta Updated - 2.17.4 / 2.17.5

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Today's SteamVR beta makes more Steam features available in VR.In order to see the new UI, you must also opt into the Steam Client Beta. This is an initial preview, with more features coming in additional updates during this beta cycle.To opt into the SteamVR Beta, follow the instructions in this article.To opt into the Steam Client Beta (required for new UI), follow the instructions in this article. SteamVR Dashboard:In-game Steam features are now accessible, including viewing achievements, community guides, notes, (and more).The Quick Access Menu (familiar to Steam Deck users) is now available on the dashboard, integrating notifications, volume, brightness, and battery status.The VR Dashboard bar now exposes shortcuts to common tasks on hover, such as exiting and redocking.Added new slider in Quick Access to control environmental and camera brightness.Overlay apps can be quit directly within the dashboard.Improved orientation of overlays positioned above or below the player.Quick Access Menu shows batteries for additional VR devices.Steam Link:Fix an issue causing 1 frame to be dropped every few seconds.OpenXR:Fix XR_EXT_view_configurations_changed event returning width for both the recommended width and height.Fix XrEventDataUserPresenceChangedEXT's session parameter being unset when using XR_EXT_user_presenceLinux:Improvements to stability and logging of error states on Linux.Updates for 2.17.5Minor bug fixes includingFix "Dashboard always follows the user" regression in some client apps ( OVR Advanced Settings )Room view now only pauses input to apps when intentionally enabled and set to a style other than "Translucent"Only show Steam's Quick Access -> Environment Brightness slider when applicable.Fix some user interface tracebacksThe Steam Link for Meta Quest FAQ page is available here.If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

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SteamVR Beta Updated - 2.17.3

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Fix for crash when taking screenshots.Environment dimming now handled in a unified manner. Users may tune environment brightness in both theater and non-theater modes under VR Settings.Developers:Fix OpenXR bug with image submission for certain non-standard image sizes

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SteamVR Hotfix 2.16.7

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SteamVR has been updated with the following changes. SteamVR:Fix the position and the orientation of room setup for lighthouse headsets. Help & Information: The Steam Link for Meta Quest FAQ page is available here. If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

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SteamVR Beta Updated - 2.17.2

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Fixed some VR streaming issues on slow connectionsFixed some rendering issues related to dashboard / overlay cursor visibilityNew user preference tune laser pointer length (Advanced -> Dashboard -> Laser Pointer Length)Developers:Added support for 32-bit OpenXR applications. Users will be prompted to set SteamVR as their default OpenXR runtime after installing this Beta, which will set up the 32-bit runtime alongside the 64-bit runtime.Fix for EVROverlayFlags.MinimalControlBar overlay handling

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SteamVR Beta Updated - 2.17.1

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Fix bug with headset initialization on 3rd party headset when many body trackers are in use.Improved linux support on vrgames that invert nearZ/farZUser Interface:Refined appearance of grab handles (for moving / resizing frames)Grab handles (theater / dashboard / torn-off / keyboard) can be moved in depth using thumbstickKeep floating frames centered when resizingUpdated Room Setup bounds appearanceUpdated Laser Mouse appearanceUpdated theater mode placement mathDevelopersAdded setting to disable vr streaming auto-connect on resumeAdded setting to disable chaperone bounds

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SteamVR Beta Updated - 2.16.5

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Fix a bug where the SteamVR dashboard would not start, particularly when using hardware that creates many devices at startup.

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SteamVR Beta Updated - 2.16.4

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Fix regression in Chaperone behavior that was impacting some 3rd party OpenVR pluginsFixed an issue with older AMD cards or drivers that caused a memory leak.Fixed an issue where SteamVR Home would drop frames on some systems.Fixed an issue causing room view to be too transparent.

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SteamVR Beta Updated - 2.16.3

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Add protection from hangs in vrserver on exit.Speculative fix for Varjo headsets not having a display.VRLink:On Linux, pick the best GPU for VR and streaming rather than using first enumerated device. In particular, the NVIDIA open drivers enumerate in a different order and would not get selected before this change.On Linux, work-around to enable 240 MBit/s streaming on NVIDIA cards.Reduce performance overhead of Timing Debug Window.Adjust packet timings to reduce latency spikes.

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SteamVR Beta Updated - 2.16.2

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR: Fixed streaming certain OpenXR games on Quest (including Pavlov and Into The Radius 2) Fixed additional dashboard related bugs

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SteamVR Beta Updated - 2.16.1

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR: Fixed issue causing shimmering on the edges of the display on some headsets Dashboard: Resolved some memory leaks on AMD hardware Dashboard: Improved compatibility on some older (legacy) AMD hardware Streaming: Advanced settings UX now respects global toggle Improved version compatibility handshake when streaming Fixed HTC Vive users not being able to activate the laser mouse by clicking the HMD button after the dashboard is visible. Numerous overall stability improvements Linux: Fix a crash in SteamVR when a game crashes. Fixed texture leaks when mirror window was visible Improved robustness for VR streaming Improved interop with gamescope overlay forwarding The vrcompositor process is always a child of vrserver now (instead of whatever process first uses the compositor). Improved GPU synchronization implementation on Linux (now uses timeline semaphores) Stop invoking `pidof` internally. OpenXR Added support for XR_EXT_interaction_profile_battery_state_display Fix OpenXR crash related to xrDestroyInstance Improved XrCompositionLayerProjection support (fixes distortion when scene projection and display projection differ) Developer/Internal SteamVR won't kill UnrealEditor upon exiting VR Reduce the number of uninteresting vrevents, especially under VR streaming. Improved compositor initialization timing. Internal Improvements to Dashboard visibility model Internal Improvements to UX focus model Cleaner driver shutdown sequencing

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SteamVR Beta Updated - 2.15.6

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Fixed a crash on startup when encountering an error from the Meta runtime.

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SteamVR Beta Updated - 2.15.5

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR: Change how our Oculus driver handles initialization failure. This affects people who use Oculus headsets with the Oculus Desktop app, as well as people who stream to their HMDs (all types, not only Quest) with Virtual Desktop Streamer. The driver will no longer be unloaded on failure, which was causing crashes. Some failures which resulted in safe mode restarts will now display better diagnostic information.

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SteamVR Beta Updated - 2.15.4

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If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:Fix for VRAM leak on some AMD systems.Fixed an issue where the audio thread for Steam Link VR was using too much CPU OpenXR:Fix for OpenXR quad layers updating at reduced frame rate under certain conditions.Fix for OpenXR apps which create multiple sessions and submit quad layers being unable to submit quad layers after the first session (notably: Unreal Editor)

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