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Japanese Ramen Simulator Patch Notes

Official Japanese Ramen Simulator patch notes and update announcements, tracked for changes and ordered by publication date.

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Update Roadmap Revealed! 100,000 Copies Sold!

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Japanese Ramen Simulator has surpassed 100,000 copies sold! Thank you to everyone playing the game and supporting us through videos, streams and more. Our Early Access Update Roadmap Is Here! We've grouped our planned content and features into early, mid and late stages. From karaage and fried rice to ramen stalls, we're preparing updates that will give you even more ways to build and run your shop. Early: New Content & Solo Play Improvements Karaage (Japanese fried chicken) Move multiple structures at once Staff character customization New critics New difficulty options Meal ticket machine Self-service water dispenser Level cap increased to 35 Mid: New Features & Systems New staff roles, including gyoza staff and beer staff My Sounds: custom shop music and entrance chimes New toppings Fried rice Security turrets Shop layout presets Tutorial library Text chat Level cap increased to 40 Late: Further Content Expansion New ramen varieties Ramen stalls New gambling games Noodle making Photo mode Level cap increased to 50 Roadmap content and the order of implementation may change depending on development progress and your feedback. Thank You for 100,000 Copies Sold! We'll keep improving the game and adding content with your thoughts and requests in mind. We'd love to see your shops and hear your feedback in the Steam Community. Thank you for being part of Japanese Ramen Simulator!

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🍜 Update Notes (v0.1.57.18549)

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Update Notes (v0.1.57.18549)Thank you for playing Japanese Ramen Simulator!This update introduces Serving Staff to bring prepared dishes to your customers!We have also added new equipment to help you run your shop, including a Small Refrigerator, a Ramen Bowl Shelf, and a Rice Bowl & Gyoza Plate Shelf.You can now tailor your shop experience with World Settings and change the colors of your walls, floors, and ceilings.When you move worktops, counters, and similar furniture in Build Mode, items placed on top now move with them.We have also made cooking tools easier to use and fixed a range of bugs.We will keep improving the game based on your feedback and reports to make it even more fun to play.Here are the additions and changes in this update. ▼New Content●Serving StaffAdded Serving Staff to deliver prepared dishes to your customers!The Serving Staff Workstation becomes available to purchase at Shop Lv.9. For orders that include side dishes, place the ramen and the ordered side dishes on the workstation. Staff will load them onto a tray and deliver them. Note: Staff prioritize customers whose orders have already been taken. They can also serve customers before you take their orders if matching dishes are available. ●New EquipmentAdded the Small Refrigerator, available to purchase at Shop Lv.4.The Ramen Bowl Shelf is now available to purchase at Shop Lv.1.The Rice Bowl & Gyoza Plate Shelf is now available to purchase at Shop Lv.10.Added the Order Monitor with Stand (Extra Large), available to purchase at Shop Lv.10.●Menu Orders & EmotesCustomers can now order the Chashu Rice Bowl starting at Shop Lv.20.Added the Kneeling Bow and Clap emotes.▼New Features●World SettingsAdded World Settings to the Options menu.Settings are saved separately for each shop. In multiplayer, the host can change them. Added a Custom difficulty option. You can adjust customer traffic, waiting times, and the bill multiplier.You can now toggle thief appearances ON or OFF.You can now limit ramen orders to My Ramen recipes. Note: You must register a My Ramen recipe before changing this setting.You can now toggle orders for individual side dishes and drinks ON or OFF. Note: You can change the difficulty while the shop is open. Adjustments such as waiting times take effect immediately.●Wall, Floor & Ceiling ColorsYou can now change the colors of walls, floors, and ceilings when editing their designs.●Reloading My DesignsAdded an option to reload the folder contents from the My Designs management screen. You can now apply changes to PNG images edited outside the game without quitting. Changes also apply wherever those designs are already in use. Note: In multiplayer, only the host can use this feature. ●Multiplayer Player ManagementAdded a kick feature that lets the host remove players from the room. Note: Kicked players cannot rejoin the same room. They can join again if the host creates a new room.▼Gameplay Improvements●Cooking & ItemsReworked filling pots with water at the Sink and 2-Burner Stove. You can no longer stop filling midway or pick up a pot while it is being filled. Note: This applies to Stockpots, Simmering Pots, and the inner pot of the Rice Cooker.You can no longer turn off a stove while a pot is on it. Note: Remove the pot before turning off the heat.●Customer Service & Dish RatingsFood placed closer to customers at counter seats can now be served to them.Customers now select the dishes that match their order and begin eating even if the tray also holds other food or tableware.Burnt gyoza can now be served for gyoza orders. Note: The degree of burning affects the dish rating.Topping orders previously grouped together as chopped onions now distinguish between 2 types: Chopped Green Onion and Chopped Leek.When topping types or quantities do not match an order, customer comments now explain the mismatch in more detail.●Tableware & Clearing UpIncreased the number of rice bowls and gyoza plates you can carry together from 5 to 6.Increased the number of trays you can carry together from 5 to 10.Dirty tableware can now be placed on trays.You can now carry glasses together regardless of their condition. Note: When serving water to customers, place glasses down 1 at a time.When carrying multiple glasses or beer mugs, you can now place those that fit into the Sink or a Plate Rack without putting the others down.You can now empty the contents of multiple glasses or beer mugs you are carrying in a single action.●StaffExpanded the interaction range for restocking empty Plate Racks at the Staff Dishwasher.●Equipment & BuildingAdjusted refrigerator door collision to match whether the door is open or closed.Adjusted collision for chairs at tables to make it easier to move around them.When you move worktops, counters, and similar furniture in Build Mode, items placed on top now move with them.▼System Improvements●Display & ControlsIn Throw Mode, the crosshair at the center of the screen is now hidden, and the throw gauge remains visible even when you are not charging a throw.The rotation control guide in Build Mode now appears only when the selected object can be rotated.Added icons to distinguish chicken, pork, and beef varieties of rich soup.My Ramen names now scroll when they are too long to fit in the display area.Adjusted the initial state of the color sliders on the My Designs and customization screens.●TutorialsThe featured side dish or drink is now always included in the first order during its tutorial.The drink storage tutorial now checks that you have placed at least 1 of each specified drink type in the refrigerator.Shortened the Noodle Boiling Staff tutorial by removing the step where you wait for staff to finish cooking after preparation.Changed the shelf purchased in the building tutorial to the Ramen Bowl Shelf.Added a Serving Staff tutorial.●Graphics & SoundAdded sound effects for chopping Garlic Chives and handling Tantan Tare.Updated voice chat noise suppression.●Online & PerformanceImproved connection failure messages and instructions for retrying manually.Optimized screen updates for the Order Monitor, purchasing screen, and other interfaces to reduce unnecessary rendering.Reworked backups when saving and quitting, and improved how the game waits for shutdown tasks to finish.▼Bug Fixes●Customer ServiceFixed an issue where updates to payments or experience points repeatedly postponed the next thief appearance.Fixed an issue where a boss customer could leave without finalizing their rating after receiving a tray that did not match their order.You can now use the shop sign to close the shop and end the day even if a boss customer leaves before finishing their meal. Note: The boss challenge will count as not cleared in this case.●Staff & TutorialsFixed an issue where staff could not be unassigned from equipment damaged by fire, preventing the equipment from being sold.Staff assignments to equipment that no longer exists are now cleared when loading older saves.Fixed an issue where dish-clearing staff could not correctly select tableware to collect when stacked items differed in cleanliness or contents.Fixed an issue where dish-clearing staff kept holding tableware they could not put away and were unable to resume work. Fixed an issue where dish-clearing staff could not correctly transfer clean glasses and other tableware between racks.Note: Tableware that cannot be transferred now stays in its original rack.Supplies now count as delivered when brought into the shop while still on a cart.Supplies placed in the back room are now correctly recognized by the instructions for bringing supplies inside and storing them in the refrigerator.●Movement, Equipment & ItemsFixed an issue where running toward the 2nd-floor railing caused the player to teleport.Fixed an issue where objects could be placed inside a refrigerator in Build Mode while its door was closed.Fixed an issue where the interaction area of a tableware shelf prevented players from retrieving a knife stuck in it.Fixed an issue where the Gramophone floated above the floor after being placed.Fixed an issue where players could immediately retrieve an item they had just thrown using the normal pickup action.If the usual respawn position is blocked by a cart or another object, respawning now uses another available spot.Fixed an issue where the placement preview did not correctly detect overlapping obstacles when placing just 1 item from a stack being carried.Fixed an issue where the elevator could no longer be placed after it had been moved.●Character AppearanceFixed an issue where props from the previous emote remained after switching emotes on the customization screen.Fixed an issue where skin clipped through the sleeves of some customer models while eating or drinking.●Display & DesignsFixed an issue where the staff name and My Ramen name editing screens could not be closed with the Esc key.The Order Monitor no longer shows a countdown when customers leaving due to waiting time is disabled, such as on Easy difficulty.Fixed an issue where changing patterns in Design Mode unexpectedly changed the selected colors.Fixed an issue where color selection prompts appeared while changing patterns in Design Mode.●Online & MultiplayerFixed an issue where changes to voice chat mute or push-to-talk settings sometimes did not take effect immediately. Fixed an issue in multiplayer where tableware did not return to the correct position after a player ate a side dish or had a drink.●Saving & StabilityFixed a crash that could occur during asynchronous saving.Improved protection of the original save data when save recovery fails.Added recovery handling for malformed save data encountered during play.Fixed a voice chat crash that could occur when disconnecting from multiplayer or saving and quitting.Fixed a crash that could occur in multiplayer while synchronizing item physics or the state of side dishes being eaten.Added safeguards against crashes during Steam authentication initialization.Added safeguards against crashes related to character animation and pathfinding data updates.Addressed an issue where FSR failed to initialize when the cache path contained Japanese or other non-ASCII characters.Fixed an issue where the rendering state was not restored correctly in DirectX 12.Revised the conditions for enabling ray tracing with older AMD GPU drivers to help prevent crashes.

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Update Notice (v0.1.50.17746)

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【Update Notice】Thank you for playing Japanese Ramen Simulator.This update adjusts tutorial timing and when shop decorations become available, improves the interface, and adds safeguards against crashes.===Version: v0.1.50.17746▼Balance Adjustments●Equipment & ConstructionChanged the levels at which the following decorations become available for purchase to match when shop expansions unlock.ItemBeforeAfterPartition WallShop Lv.12Shop Lv.10Half Partition Wall (Wood)Shop Lv.12Shop Lv.10 ▼Gameplay Improvements●TutorialsChanged the starting level for the My Ramen tutorial from Shop Lv.12 to Shop Lv.4. The prompt can appear from the morning of the next business day after you reach that level.When the My Ramen and Staff prompts overlap, the Staff prompt now takes priority.●InterfaceConfirmation dialogs now resize to fit their contents. ▼Bug Fixes●Interface & ControlsWhen your PC's language is not supported by the game, the Auto language setting now selects English.Fixed an issue where the My Designs management screen also showed the button for opening the save folder to players who had joined a multiplayer session.●StabilityAdded safeguards against a crash when retrieving player icons if Steam fails to load.Added safeguards against a crash when closing the loading screen after a failed map transition.Added safeguards for issues with loading lighting data on certain systems.===We will continue improving the game based on your feedback and reports. Thank you for your continued support of Japanese Ramen Simulator! The Wild Dog Development Team

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Early Access Is Here! Day 1 Update Out Now (v0.1.48.17626)

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【Early Access Launch and Day 1 Update】Thank you for your patience. Japanese Ramen Simulator launches in Early Access today! The Day 1 update (v0.1.48.17626) is also available now.A heartfelt thank you to everyone who has been looking forward to the release, and to everyone who took part in the closed beta test.The release delay kept you waiting longer than planned. During that time, we worked on new content, balance adjustments, usability improvements, and bug fixes based on your feedback.The Day 1 update adds Tantanmen, a new ramen variety, and a new ingredient: Garlic Chives. Dish-clearing staff, one of the most requested additions during the closed beta test, are here too!Throughout Early Access, we will continue updating the game based on your feedback to make it even more enjoyable. Below are the additions and changes in the Day 1 update.===Version: v0.1.48.17626▼New Content●Tantanmen and Garlic ChivesAdded Tantanmen, a new ramen variety! Garlic Chives are also available as a new ingredient. Cut them on a cutting board and use them as a ramen topping.ContentUnlock LevelPurchasing Tantan Tare and Garlic ChivesShop Lv.26Tantanmen orders with chicken or pork brothShop Lv.26Tantanmen orders with beef brothShop Lv.28●Dish-Clearing StaffAdded staff to help clear dishes! Leave dishes, trays, and empty drink bottles to them so you can focus on cooking and serving customers.●Securing Cutting BoardsCutting boards can now be secured in place. Aim at a placed cutting board and right-click to secure or release it. You can still place and cut ingredients on a secured board.▼Balance Adjustments ●Business and PurchasingAdjusted customer payments by difficulty as follows.DifficultyChange to Customer PaymentsEasy1.4 times the previous amount (40% increase)Normal1.2 times the previous amount (20% increase)Hard/Very HardNo changeNote: These comparisons assume the same order and rating.Changed the unlock levels for the following purchases and customer orders.ItemBeforeAfterPurchases and orders: Cola, Zero-Sugar Cola, Soda, Oolong Tea, and Barley TeaShop Lv.26Shop Lv.25Purchasing Bok ChoyShop Lv.25Shop Lv.26Bonito Flakes can now be purchased from Shop Lv.25.Added orders for Bok Choy and Garlic Chives toppings from Shop Lv.26.Changed the limit for egg cartons to 6 per purchase. You can order more after completing a purchase. Added a cash reward for clearing each boss customer for the first time. ●Food Ratings and CommentsAdded a rating penalty and comments for insufficient beer.Note: If the combined volume of beer and foam is 70% or less of the mug's capacity, points will be deducted for insufficient beer. Added a warning comment when beer is served without foam. Note: The absence of foam itself does not result in a point deduction.Added a comment when ramen made with Tantan Tare alone is served. ▼Gameplay Improvements ●Cooking and ItemsIngredients and dishes inside the refrigerator now remain there even if its door is left open at the end of the day.Food placed on the food sample shelf now remains there instead of disappearing at the end of the day.You can now carry up to 5 tare bottles together. Note: Hold only 1 bottle when pouring tare into ramen.The remaining amount and condition shown for stacked items now reflect the topmost item, which will be taken next. Note: This applies to tare bottles, Spicy Miso bottles, beer mugs, and drinks.Stockpots, Medium Stockpots, Simmering Pots, kitchen knives, and cutting boards can no longer be thrown into trash bins.Changed the appearance of empty trash bags to make them easier to distinguish from bags containing trash.When the dishwasher door is open, placing dirty dishes held in your hands or on a tray into it now takes priority.Aligned the dishwasher's wash-start conditions with its on-screen control prompts.Improved the control prompts when installing a beer keg.Kunai and shuriken are now delivered together in supply boxes.Reduced the time it takes for placed items to come to rest.●StaffDirty dishes can now be thrown into the plate rack inside the dishwasher used by dish-clearing staff.Dish-clearing staff now collect empty drink bottles from vacated seats and automatically dispose of them after bringing them back.Dish-clearing staff now store trays starting with the upper slots.You can now check the staff's waiting position when placing their dishwasher.●HandcartIncreased the range within which the handcart handle can be operated.Adjusted the handcart's acceleration, deceleration, and turning to make tight turns and stops easier.When reversing the handcart, left and right controls now follow the input direction even if it still has forward momentum.Seated customers are no longer pushed by the handcart or react to contact with it. ●Equipment and BuildingDumbwaiter doors now open automatically on arrival.Adjusted the dumbwaiter doors' collision detection.My Designs can now be displayed on Wide Noren.Increased the range within which signs can be interacted with.The sign installed at the start of the game can no longer be sold.Building mode now shows the name of the equipment being placed or moved.Adjusted the layouts of building and design modes.When opening the My Designs selection screen, the list of designs with a shape suited to the target surface is now displayed in the center.You can no longer switch to design mode while placing or moving a building object. Updated the control prompts accordingly. ▼System Improvements ●Display and ControlsCustomers whose orders have not yet been taken now display a dedicated icon that changes with their waiting time.Dish names and icons now switch between Chashu Rice Bowl and Chashu and Green Onion Rice Bowl based on the toppings.Increased the maximum HUD scale to 1.3, adjustable in increments of 0.1.When equipment or items cannot be used, specific reasons are now displayed, such as missing tools, full storage, or cooking in progress.If you cannot invite a critic, a message now explains that critics can be invited before opening for business.You can now scroll the list of newly unlocked ingredients and tools with the right stick on a gamepad. ●TutorialsAdded instructions for securing cutting boards.Actions performed before their instructions appear now count toward tutorial progress, including draining noodles, pouring beer, cutting ingredients, using the dishwasher, and expanding the shop.The refrigerator storage instructions now apply only to eligible items inside the shop that have not yet been stored. Note: Items outside the shop, unfinished or completed bowls of ramen, and cooked noodles on their own or in noodle baskets are excluded.Filling the mug completely is no longer a required step in the beer tutorial.Revised tutorial display priorities.Tutorial display deadlines are now counted from the day the tutorial actually appears on screen.The topping instructions for a critic's ramen now appear when you are holding an ingredient. ●Graphics and SoundAdjusted the appearance of beer crates.Adjusted the appearance of Pork Loin Chashu while being sliced.Increased the background music volume during regular business hours. ▼Bug Fixes ●Cooking and ItemsFixed a bug where, after stacking tare bottles with different remaining amounts and taking them out one by one, a bottle's remaining amount would incorrectly match another bottle's.Fixed a bug that prevented gyoza from being removed from the Gyoza Grill after loading a save.Fixed a bug where spilled noodles remained visible after transferring noodles from a noodle basket into ramen.Fixed a bug where uncooked rice warmed up simply by being placed in the rice cooker.Fixed a bug where egg deliveries unintentionally included 2 cartons.Improved an issue where cutting boards started moving when they came into contact with ingredients. ●StaffFixed a bug that prevented dish-clearing staff from clearing trays with empty drink bottles on them.Fixed a bug where dish-clearing staff stopped moving after failing to collect dishes or return to their waiting position.Fixed a bug where the size of dishes changed when dish-clearing staff moved clean dishes between racks.Staff no longer walk over Two-Burner Stoves. ●Handcart, Equipment, and BuildingReduced instances of handcart controls unexpectedly disengaging near steps, slopes, and walls.Reduced instances of items sinking below the floor after contact with the handcart.Fixed bugs involving dumbwaiter doors and transported items.Fixed a bug that prevented Andon Lanterns from being moved.Fixed placement checks for sideways noren and bamboo blinds.Fixed selection detection for seat number tags.Fixed a bug where designs were not displayed correctly on the back of indoor noren.Fixed a bug where the design-change icon did not appear on the angled wall in the corner of the second floor.Fixed a bug where the Even/Odd history monitor could be targeted by building or design-change actions.Fixed a bug where the placement preview for supply boxes did not match the actual box's size and orientation.Fixed a bug where characters could not move after standing up from a sofa seat if its exit side was blocked by a wall or another obstacle.Fixed locations on the second floor where windows had been placed twice.●Customer ServiceFixed a bug that prevented thieves who had left the shop after stealing from being repelled by clicking them.Adjusted customer comments about the temperature of the Chashu and Green Onion Rice Bowl to suit the dish.Fixed a bug where the waiting queue was processed twice when seating customers waiting outside. ●TutorialsFixed a bug that blocked progress in the first-day tutorial if ramen with nori had already been made or the second customer was already eating.The tutorial for serving gyoza on a tray now correctly checks whether the specified dish was served.When a tutorial resumes after another instruction's display deadline expires, it now correctly recognizes equipment that has already been installed and other completed steps.Fixed a bug where the Chopped Green Onion tutorial did not appear in the correct order or at the correct time when the shop gained multiple levels at once.Fixed a bug where the completion message did not appear if the My Ramen requirements were met while its instructions were waiting to be displayed.Fixed progress checks in the design-change tutorial.Fixed gamepad control prompts in the design-change tutorial. ●Online and MultiplayerOnline connection failures now correctly display the cause, suggested solutions, and error code.Fixed a bug where joining an ongoing multiplayer session stopped progressing during item synchronization.Voice chat mute and push-to-talk settings are now correctly applied immediately after joining multiplayer.Fixed a bug where the joining process and error messages continued after closing the multiplayer join screen.Fixed a multiplayer bug where interaction checks for the Beer Dispenser door and Gyoza Grill lid did not match their open or closed state.Fixed a multiplayer bug where items transported by the dumbwaiter returned to their original position.Improved automatic searches when a room temporarily cannot be found using an invitation code. ●Display and ControlsFixed a bug where the purchasing screen incorrectly displayed 0 for the umami and aroma of eggs and pork belly.Fixed a bug where the umami and aroma of Tantan Tare were not displayed on the purchasing screen.Fixed a bug where the dollar sign appeared twice in the Even/Odd result animation.Fixed a bug where the remaining-volume gauges for the water dispenser and replacement tanks were displayed incorrectly.Fixed a bug where changing the text size caused the time display to overflow its frame.Fixed a bug where emote names, First Try Free on the purchasing screen, and text on the customization screen were cut off in some languages.Fixed a bug where photos were overexposed on the My Ramen image registration screen.Fixed a bug where the HUD scale setting disrupted the control guide layout on the My Ramen image registrat

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[Updated October 2] Japanese Ramen Simulator — Launch Delay Update

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October 2 update: Release progress and CBT4 We sincerely apologize to everyone looking forward to Japanese Ramen Simulator for the continued wait. We are awaiting Steam’s pre-release review results. The latest feedback concerned controller support settings and cloud synchronization. We have addressed both issues and resubmitted the game. Our contact at Valve explained that the review team is handling a large volume of submissions. Despite their busy schedule, they have been very helpful in supporting our efforts to get the game into your hands as soon as possible. We are truly grateful for their help. We will stay in touch with Valve and continue preparing for launch while awaiting the results. Once the review has passed, we will confirm the new release date and time and promptly announce them through Steam and our official Discord. We are sorry to ask you to wait a little longer and appreciate your patience. Closed Beta Test 4 (CBT4) As a small gesture of thanks for your patience, and to test and improve the game ahead of launch, we are holding CBT4. Up to 1,000 new participants will be selected by lottery. This updated version includes the highly requested part-time cleaning helper, who clears dishes and helps with washing up, as well as new types of ramen! Schedule Times are shown in Seattle time (PDT, UTC−7), with UTC alongside for reference. Applications open: Friday, October 2, 2026 at 5:00 AM PDT (2 October 2026 at 12:00 UTC) Application deadline: Saturday, October 3, 2026 at 4:00 AM PDT (3 October 2026 at 11:00 UTC) First-round results and key claiming open: Saturday, October 3, 2026 at 5:00 AM PDT (3 October 2026 at 12:00 UTC) First-round key claim deadline: Sunday, October 4, 2026 at 5:00 AM PDT (4 October 2026 at 12:00 UTC) Test period: Saturday, October 3, 2026 at 5:00 AM PDT (3 October 2026 at 12:00 UTC) — until the game launches (the exact end time will be announced once confirmed) Apply / Check your participation status https://cbt.wilddog.jp/ Selection is not first come, first served. Please apply during the application period. If selected, click the button to claim your key on the application website before the deadline. Once claimed, you can keep playing until the test ends, even after the claim deadline. Unclaimed keys will be reassigned in the second-round lottery and cannot be reissued to applicants who miss the deadline. The second-round schedule is not yet decided. Unsuccessful first-round applicants will automatically be eligible for the second round without reapplying. CBT1–3 participants who completed the survey can join without reapplying. Those who did not complete it may apply again. Streaming, publishing videos, or sharing test content on social media or elsewhere is prohibited. Anyone individually authorized by the team must stay within the scope of that permission. We would greatly appreciate your feedback and bug reports. We will keep working toward getting the game into your hands. Thank you for your patience and continued support! Official Discord Original announcement — September 28 Thank you for patiently awaiting the release of Japanese Ramen Simulator.Due to a delay in Steam’s pre-release review process, Japanese Ramen Simulator has not launched as scheduled.We do not yet have a confirmed new launch date or time. We will announce the updated schedule through Steam announcements and our official Discord as soon as it is confirmed.We sincerely apologize to everyone looking forward to the game for the inconvenience and confusion this has caused.

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