Patch Tracker

Fishing Inc Patch Notes

Official Fishing Inc patch notes and update announcements, tracked for changes and ordered by publication date.

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Fishing Inc - Patch v2.9.0

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Massive thanks for all the bug reports on the forums and Discord! This patch goes through the list of issues you've sent us since the Roguelike update, with a big focus on Steam Cloud and achievements, plus a bunch of quality of life fixes. There are no balance or progression changes in this one, the game plays exactly the same length as before :) ⠀Steam Cloud & Saves-> Cloud Money Bug: Fixed the bug where the cloud save prompt showed a wrong money amount (like 3.5M when you had a few hundred gold) and then loaded you in with 0 money. Old broken cloud saves get repaired automatically when you launch.-> Cloud Sync Safety: Progress made while offline is no longer silently overwritten by the cloud. If the two saves disagree you'll get the conflict prompt with both saves shown properly, and quitting at that prompt no longer messes with either save.-> New Game vs Cloud: Starting a New Game no longer gets undone by an old cloud save appearing a few seconds later. ⠀Achievements-> Did You See That?: Fixed the kingfisher achievement staying locked forever for some players even after spotting the bird. If this happened to you, just visit Forest Lake again.-> Missing Achievements Re-granted: If your save proves you earned an achievement but Steam never got it (for example Kraken Slayer), it now unlocks automatically the next time you load into the game.-> Old Save Wipe: Loading an outdated save no longer resets your Steam achievements along with it. ⠀Bug Fixes-> End Day Soft-Lock: Fixed the game getting stuck if you pressed End Day during the Kraken sequence. The day now ends properly once it's over.-> Fake Level Ups: The End of Day screen was showing "UP!" on fish that hadn't actually levelled up. It now shows the real old level -> new level.-> Window Mode Reverting: If you switched to windowed with Alt+Enter, changing scenes would force the game back to your saved fullscreen setting. It now stays how you left it, and the settings menu shows the mode you're actually in.-> Bite Bar Flicker: Fixed the reaction bar briefly flashing in place before sliding in when a fish bites.-> Roguelike Reroll Buttons: Fixed the reroll buttons disappearing in the augment screen after using Hide Upgrades and then Show Upgrades. ⠀UI & Quality of Life-> Fish Again Button: After a fishing trip there's now a Fish Again button under your money in the upgrades hub, so you can head straight back to the same zone without going through the map.-> End of Day Money: The money counter in the top right is now readable on top of the End of Day screen instead of hiding behind it.-> End of Day Scrolling: The fish list on the End of Day screen no longer jumps several rows per mouse wheel notch.-> Fish Tracker: Added a line to the tracker tooltip explaining the + / - symbols, and the tracker now hides while the End of Day screen is open.-> Clearer Wording: "Pond XP" skills are now called Zone XP (they apply to every zone), the Brand Deal skill now says what it actually does, and Perch's preference reads "near objects in the water" instead of "near structures". ⠀If you run into anything else, let us know on the Discord

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Fishing Inc - Patch v2.6.6

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One month of Fishing Inc! Massive thanks for all the support, reviews, and bug reports. We are still blown away by how many people are playing and enjoying the game Price Formatting: Replaced scientific notation in some prices with proper currency formatting-> Rarity Display in Map Selection: You can now see which rarities you've caught for each zone straight from the zones screen.-> Fish Tracker Accuracy: Tweaked the fish tracker to show more accurate values-> Fish Tracker Symbols: Removed the "~" neutral symbol as it looked too similar to "-"Accessibility-> Spinning Background Toggle: Added a setting where the user can disable the spinning background when a new fish is discoveredBug Fixes-> Map Notifications: Fixed a bug where the notification wouldn't disappear on the zone screen if the user didn't have enough money -> Fast Click Registration: Fixed an issue where clicks would not register properly when a user clicked really fast -> Achievement Unlocks: Fixed an issue where some Steam and in game achievements were blocked behind the Kraken They can now be unlocked before finishing the main game - Big Bonk Studio :)

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Fishing Inc - Patch v2.5.4

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Thanks again for all the support and bug reports. Quick patch today focusing on some quality of life fixes. We are still testing it, but the Steam Cloud patch should be released tomorrow as its own patch!UI & Visuals-> Cast Through Summary Panel: You can now cast through the Caught Fish summary panel that appears after catching a fish. If you hover over, it will fade out and let you cast in the left side of screen without needing to wait for it to disappear. Bug Fixes-> High FPS menu incident: fixed the issue where the menu scene was rendering at very very high frame rates. For some reason the settings panels frame restrictions were not kicking in -> VSync Added: Added VSync as framerate option in settings panel -> Localisation Overflow: Fixed instances of text overflowing for several languages.-> Resolution & Window Size: Fixed issues with incorrect resolution and window sizing-> Fish Habitat Corrections: Some fish didn't have correct spots where they can be caught, so that has been fixed now (Puffer fish now has a hot spot!)-> Achievement Sounds: Claiming achievements now plays a sound effect - Big Bonk Studio :)

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Fishing Inc - Patch v2.5.3

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Massive thanks for the continuous support and feedback! We're still blown away by the amount of people playing and sharing our game Rarity Selection: After completing the main story, you can now select which rarities you want to catch. (You can fully finish the fish log during the end game!)-> Auto Click Toggle: Also after completing the main story, you can toggle your auto clicks on and off. This means you can now get the Last Chance achievement during end game UI & Visuals-> Fish Tracker Order: The entries in the fish tracker now have an ordered position showing the user which fish they are most likely to catch.-> Fish Tracker Tooltip: Hovering over the fish tracker now causes a tooltip to spawn explaining how the fish tracker works.Bug Fixes-> Missing Translation: Added missing localisation for Mandarin and Portuguese-> Russian Font Issues: Fixed unreadable styling to Russian font after catching a fish-> Wrong Font Styling: Fixed the font styling in the end of game screen - Big Bonk Studio :)

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Fishing Inc - Patch v2.5.2

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Seeing so many people enjoy our little fishing game has been unreal to us! Massive thanks to everyone for the support and for playing the game! Its been genuinely overwhelming, we never imagined the game to grow to this scale. We are a two person team, but we are reading all the feedback and acting on it as fast as we can. For the next patch, you will be able to edit the fish rarity so you can catch every fish and rarity and truly 100% the game. This patch is coming very shortly! Bug Fixes-> Ocean Trench Dialogue: Fixed a bug where dialogue in ocean trench repeated. -> Unfishable Tiles: Fixed some tiles in Beach level that could not be fished -> Skills Tree Visuals: Corrected wrong icons and tiers for some of the skills in the skill tree -> Achievement Visibility: Some of the end game in game achievements are no longer hidden. UI & Visuals-> Menu Scene Fish: You can now see your caught fish swimming in the background of the menu scene! -> End Screen Fix: Fixed a masking issue when hovering over fish in end of day screen -> Russian Font scaling: Fixed some scaling and overflowing issues with Russian localisation. -> Skill Tree Zoom: You can now zoom out further in the Skill Tree. - Big Bonk Studio

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Fishing Inc - Hotfix - 2.5.1

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Fishing Inc is now officially released. We had some reports on the passive income not working properly and some localisation issues. Localisation Reset Fix - The game was booting up in English even if you've changed the language. Now the game will remember your selected language Passive Income Fix - Passive income was not calculated properly so now it is displayed properly and added to your total money - Big Bonk Studio

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Fishing Inc Demo - Patch v1.1.0

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Thanks for all the feedback on the demo! We noticed a few of you were getting bugs at the Ocean Trench or having trouble with the Skill Tree, so we prioritized getting those fixed immediately. If you find any more bugs or have ideas for new skills, let us know on our Discord! Major Bug Fixes and Features -> Ocean Trench Unlocked: Fixed a bug where the Ocean Trench would keep lock itself after a fishing trip. You can now fish it without any issues! -> Skill Tree Responsiveness: Resolved an issue where the Skill Tree would become unresponsive or freeze. -> Water Rendering: Fixed a visual bug where water ripples were rendering under the reflections. The water should look much more nicer now. -> Feedback Button: We’ve added a button in game that links directly to a Google Form. You can now fill out the form and leave your feedback!UI & Visuals -> UI Scaling: Fixed various canvas scaling issues. Menus should now look correct regardless of your screen resolution or aspect ratio. -> Summary Panel Update: We’ve cleaned up the pop up that appears when a fish levels up. Instead of showing raw percentage increases (e.g., "+2.5% Epic"), we now use clear symbols (like "++ Epic") -> General Polish: We’ve done a pass on the overall UI and enhanced the level visuals to make the environments pop a bit more. -> End of Demo Screen: Polished up the final screen so hitting the end of the current content feels a lot nicer.Gameplay Clarity -> Hold to Reel: We added a hint text reminder that you can Hold Left Click to reel in fish. (Save your fingers, you don't need to spam click!) -> Skill Descriptions: Fixed an incorrect description for the "Perfect Cast" skill in the tree. It now accurately reflects what the skill does. -Big Bonk Studio

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Fishing Inc Demo - Patch v1.0.0

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Thanks for all the feedback on the demo lately! It’s been great seeing what you all think. If you want to leave a suggestion or a bug report, definitely head over to the Discord. This update is focused on adding a bit more strategy to the fishing and smoothing out the overall "feel" of the game. New Gameplay Mechanics-> Casting Influence: Where you cast now affects the fish you will catch. Different fish species prefer different areas of the pond. (Check the fish log descriptions where to find specific fish!)-> Hold to Reel: No more excessive clicking if you don't want to! You can now hold down the Left Mouse Button to continuously reel in fish.-> New Map Selection UI: We’ve overhauled the pond selection screen to make traveling between fishing spots smoother and more visual. Visuals & Feedback-> New VFX: Added new visual effects that scale with your clicking rate. The faster you reel, the more intense the action looks.-> Enhanced Multi-Catch Visibility: Improved the indicators for Double and Triple catches so you can clearly see when you've caught multiple fish.-> Skill Tree Clarity: Added hint text to the Skill Tree and clearer communication for when the Autohook skill triggers.-> Smooth Transitions: Added new scene transitions to make moving between the lobby and the ponds feel more seamless.-> Dialogue Improvements: Added new dialogue lines and fixed a bug where dialogue boxes would occasionally fail to appear. Community & Steam-> We now have an official creator group on Steam! Steam Group Make sure to Follow us there to stay updated on our future projects and the full release of this game. -Big Bonk Studio

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Fishing Inc Demo - Patch v0.9.0

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Demo Patch v0.9.0Hello everyone! First of all, thank you everyone for checking out the demo!We've been going over the feedback and focused on smoothing out the gameplay experience and fixing some annoying bugs in this update. Here is what we have changed: Balancing -> Reduced the cost for click power to speed up the gameplay and reduce stagnation points -> Increased the Money Values of the fish in “Rapid Streams”  -> Reduced the clicks needed for the fish in “Rapid Streams” Quality Of Life  -> Added a Hint Text to help with clarity if the player have not started fishing for a while  -> Passive Clicks Now show up with a blue hue  -> Passive Clicks start applying clicks straight away not after 1 secondBug Fixes-> Inventory bug fixed where it disappears on hover.-> Fixed visual tile seams bug for certain screen sizes. This causes lines between tiles when fishing-> Updated rock sprites -> Fixed UI instances where text overflowed out of certain panels and buttons What's Next? We are continuing to work on fixing bugs. Beyond that, we are focused on the Full Release - preparing more polish, content, and new features to make the game best we can. If you find any more bugs or have suggestions, please let us know in the Community Hub or our Discord. - Join Big Bonk Studio Discord

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