Night School Studio, the developer behind Oxenfree, has released a new horror thriller titled Unhinged. Currently available through the Netflix streaming service, the title utilizes a unique control scheme that bridges the gap between the player's real-world mobile device and the game's narrative.
How the Phone Integration Works
The core of Unhinged relies on turning your personal mobile device into an extension of the protagonist Ava’s world. Players begin by scanning an on-screen QR code to sync their phone with Netflix’s controller app. Once connected, your phone receives incoming calls and text messages from characters within the game. When a character rings, the audio plays through your phone, and the interface mimics a real mobile UI, allowing you to browse past messages from neighbors, friends, and other figures in the story.
The integration extends to navigation as well. While the game streams to your television, the phone’s gyroscope acts as a pointer on the screen. This is visually represented as a beam of light, which players use to interact with environmental hotspots to move Ava through her darkened apartment and examine objects.
A Brisk Horror Experience
Unhinged functions as a first-person thriller centered on a storm-hit night. The narrative focus remains on Ava, who is initially preoccupied with a power outage and a series of unsettling calls from her friend, Claire. The game utilizes a "rear window" style perspective, where players must balance investigating the apartment with responding to increasingly urgent digital communications.
Quick Facts
- Developer: Night School Studio
- Platform: Netflix (via streaming)
- Key Mechanics: Mobile device acts as a controller, phone-UI integration for calls/texts, and gyroscope-based navigation.
- Runtime: Approximately 45 minutes.
- Cast: Features Zoë Kravitz and Sadie Sink as leads, with a voice appearance by Troy Baker.
Night School Studio and Netflix’s Strategy
Since its acquisition by Netflix in 2021, Night School Studio has seen limited output, with Unhinged serving as a notable interactive experiment. While Netflix’s broader gaming strategy has shifted frequently—ranging from internal AAA development efforts to its current focus on casual and party-style games—Unhinged stands out for its specific use of fourth-wall-breaking technology.
While the game relies on familiar horror tropes, its pacing is designed to be a brisk, 45-minute experience. The project highlights a direction for the studio that prioritizes experimental narrative delivery over traditional gameplay loops, utilizing the unique constraints of the Netflix platform to create a more immersive, albeit brief, thriller.

