In Moonlight Peaks, your ability to traverse the supernatural town depends on mastering three distinct transformations. While you begin the game as a vampire, you will eventually gain the power to shift into a Hellkitten, a Mermaid, and a Bat. Each form provides specific traversal benefits essential for exploring the map.
Transformation Abilities at a Glance
- Hellkitten: Increases movement speed, allows you to crawl through small gaps, and enables you to understand animal speech.
- Mermaid: Grants a tail to swim through water and reach previously inaccessible areas in the cove.
- Bat: The fastest travel option; allows you to fly over water and scale vertical ledges that are otherwise unreachable.
How to Unlock Each Form
1. Hellkitten
This is the first form you acquire. It is tied to your family lineage and is unlocked during the game's opening sequence. Simply complete the introductory quests—usually within the first two hours of play—following the dinner party event with Orlock and Brooke.
2. Mermaid
Acquiring this form requires significant story progress. You must reach the point where Ludo tasks you with exploring the cove. After you help Ridge build a stairway to the area, you will receive a fin as part of a quest to help Kim walk on land. This typically occurs toward the end of Autumn in Year One or the end of Winter in Year One.
3. Bat
The most useful traversal form takes the longest to obtain. You must progress the story until Orlock agrees to teach you. While Orlock initially asks for chores, Mina eventually intervenes to force his cooperation. You will need to recover the broken pieces of a ritual chalice to complete the process. In typical playthroughs, this form is unlocked around midway through Summer of Year Two.

