1.13.4: multiplayer joining and leaving cause lag
The patch corrects join/leave lag associated with saving the recent-player list, and fixes voice spatialization in the briefing room. [1]
1.13.0: multiplayer radar lock is lost
The preceding update fixes the multiplayer “radar bug” attributed to incorrect velocity data. Its radar changes also correct inverted ground-clutter distance calculation, so older notching behaviour should be read with the update’s radar revisions in mind. [2]
Custom static object export reports missing references or invalid components
The creator’s manual says an export error popup identifies the affected object when references are missing or components or materials are invalid. Correct the named setup problem before exporting again. The tools page also records checks for a MeshRenderer missing a material and a MeshCollider missing a mesh. [3] [4]
Documented steps
- Use the object named in the export error to correct its references, components or materials, then retry the export. [3]
Sources & verification
Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.
- Patch v1.13.4 official-newsRetrieved
- Update v1.13.0 official-newsRetrieved
- bdynamicsstudio.com official-gameRetrieved
- VTOL VR Modding Tools – Boundless Dynamics, LLC official-gameRetrieved
