1.22.7: pausing could leave structures unfinished
The same patch fixes world generation failing to finish certain structures while the server was paused. The publisher explicitly notes that single-player pressing Escape pauses the server. It is a version-scoped world-generation fix, rather than proof that every unusual structure in an old or modded world has this cause. [1]
1.22.7: leaving a bed could put the player inside blocks
The August 16 stable patch fixes the exit-position check used when getting out of bed. Previously, the check could miss possible spaces and leave the player stuck inside blocks. This is the documented bed-exit fix, without an invented world-reset procedure. [1]
1.22.7: auction search controls have an item threshold
The 1.22.7 announcement says auction-house search appears when at least 75 items are in the list. A smaller auction list can therefore legitimately show no search controls. The publisher also documents a client configuration command for changing that visibility threshold. This rule concerns the search bar, rather than whether an auction can be bought or listed. [1]
Documented steps
- If you want a lower threshold, the publisher’s example is .cf auctionSearchbarThreshold 20. This changes when the search controls appear. [1]
A non-starting Windows client after an update
The troubleshooting page associates a double-click doing nothing with a potentially broken .NET installation. Its runtime requirements depend on the game version: .NET 7 for 1.19/1.20 and .NET 8 for 1.21. [2]
Limits & applicability
- Use the runtime link for your version from the Vintage Story downloads page; this is a version-scoped diagnostic, not proof that every launch failure has the same cause. [2]
A local multiplayer world stops when the host closes it
Open to LAN serves the currently open single-player world. The host must keep that world open; the separate dedicated server is the documented option for a persistent host without a logged-in player. [3]
An update stops a modded world from starting
The troubleshooting guide recommends a new test world and disabling non-vanilla mods in Mod Manager when a game stops working after an update. This isolates incompatible mods without claiming the old save is corrupt. [2]
Limits & applicability
- Keep Creative Mode, Essentials and Survival Mode enabled; the guide identifies those vanilla mods as required. [2]
Sources & verification
Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.
- News - Vintage Story official-newsRetrieved
- Troubleshooting Guide - Vintage Story Wiki official-wikiRetrieved
- Setting up a Multiplayer Server - Vintage Story Wiki official-wikiRetrieved
