TUNIC · Known issues & fixes

TUNIC Known Issues, Workarounds and Fixes

Specific developer-documented fixes and workarounds for TUNIC, preserving the release and platform scope of each report.

PC
Resolved

September 2022: boss movement varied across framerates

Platforms: PCUpdated Evidence checked

The developer fixes one boss’s behavior to make movement more consistent across framerates. The patch preserves the boss’s identity as a spoiler, so this entry keeps the same scope. [1]

Resolved

September 2022: an item submenu could trap the interface

Platforms: PCUpdated Evidence checked

The September update fixes an interface issue where the game could become stuck in an item submenu. It does not require abandoning a save or changing puzzle progress. [1]

Resolved

April 2022: a previously unopened door trapped players

Platforms: PCUpdated Evidence checked

The April patch fixes becoming stuck behind a particular door if it had not previously been opened. For an already affected player, the developer explicitly says revisiting the door will now open it. [2]

Documented steps

  1. If this is the described door problem, revisit the door after updating. [2]
Resolved

March 2022: some M1 Macs had missing or incorrectly scaled UI

Platforms: PCUpdated Evidence checked

The March fixes include invisible or incorrectly scaled interface elements, such as Options, on some M1 Macs. The note does not describe every display problem on every Mac model. [3]

Sources & verification

Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.

  1. Update Day! New Features in TUNIC! official-newsRetrieved
  2. Another Small Update ?? Couldn't Be... official-newsRetrieved
  3. Patch Notes! We're Doing Them! official-newsRetrieved

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