9.0.4 fixes Book of Nagash transfers in some sea regions
The 9.0.4 changelog records a Book of Nagash transfer problem in some sea regions and the open seas. It does not identify a player-created transfer workaround or claim that every earlier lost-item report is automatically recovered. Treat it as the released correction to that transfer behavior. [1]
9.0.4 fixes the wrong fort settlement type after diplomacy or confederation
When playing Nagash, a fort settlement obtained through confederation or diplomacy could have the wrong settlement type and main building. The developer explicitly fixes that acquisition case in 9.0.4; the note should not be generalized into a diagnosis for every unusual building chain. [1]
9.0.4 fixes missing Necromantic Energy around an abandoned settlement
A specific fix restores Necromantic Energy from battles fought in a region containing an abandoned settlement. The patch also adds a warning when fighting outside Land of the Dead, where battles grant no energy. Keep the expected regional rule separate from the abandoned-settlement bug when deciding whether a report matches the fix. [1]
9.0.4 fixes Nagash’s subjugation halls relocking after a save load
The 9.0.4 notes fix Lahmian Halls and Halls of Glories Past locking again for Nagash after loading a save, despite Neferata and Walach having been subjugated. This entry refers to the save-loading problem. A separate multiplayer change unlocks the relevant buildings when a co-op partner starts with or acquires those characters. [1]
Sources & verification
Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.
- Patch 9.0.4 official-newsRetrieved
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