1.15.23: multiplayer chat could crash the game
The Multiplayer API update fixes an occasional crash when sending a chat message in multiplayer. This is the developer’s specific chat-triggered crash correction, rather than a diagnosis for every multiplayer disconnect. [1]
1.15.23: mod parts were missing from their group filter
The update fixes component mods loaded through mods failing to appear in the group-by-mod-name component filter. This is distinct from a vehicle referencing missing definitions: an absent filter result alone does not identify which of those conditions applies. [1]
1.15.23: mission vehicles did not save component mods
Mission-editor vehicles using component mods from a modpack did not always save those mods into the mission folder. Version 1.15.23 records a fix for that packaging problem. A mission containing missing components should be checked against the modpack involved. [1]
1.15.10: a default-on turn-key spawned in the wrong state
The Microcontroller Layers update fixes the initial state of a turn-key spawned with its default set to on. It also adds overlapping nodes belonging to different layers, so apparent node overlap is not automatically a faulty controller layout. [2]
A vehicle loaded without its mod definitions shows a warning
The asset-modding release documents a warning when a loaded vehicle has missing definitions. The same notes identify modded servers with a wrench icon and say their mods download when joining. These are documented loading indicators, not proof that every modded creation is compatible with every server. [3]
Sources & verification
Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.
- v1.15.23 - The Multiplayer API Update! official-newsRetrieved
- v1.15.10 - The Microcontroller Layers Update! official-newsRetrieved
- v1.13.0 - The Asset Modding Major Update - OUT NOW! official-newsRetrieved
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