New connections require the Ship Computer first
The Codex connection procedure explicitly requires connecting the Ship Computer before other devices. It uses the Connect tool to drag a connection from a Connector to the chosen device. [2]
Documented steps
- Connect the Ship Computer first, then use the Connect tool to drag from a Connector to the required device and release to create the connection. [2]
A powered device is on a grid without the Ship Computer
The official Codex shows a warning icon for devices connected to an electric grid that does not connect to the Ship Computer. Its documented response is to chain connectors together to extend the computer’s reach. A device’s local connection alone does not establish that it belongs to the computer’s network. [1]
Documented steps
- Chain the connectors together so that the device’s grid connects to the Ship Computer. [1]
0.14: moving storage during hauling made materials disappear
The same update fixes hauled materials disappearing when their destination storage was moved while workers were carrying materials to it. The published fix identifies that sequence; it does not promise reimbursement of previously missing resources. [3]
0.14: losing teleporter power could trap a being
The Story & Drama 0.14 release fixes beings getting stuck in a teleporter when it lost power. This is a historical power-loss regression recorded by the developer, separate from designing a grid that keeps critical equipment connected. [3]
Sources & verification
Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.
- Unifying the Electric Grid - Electric Grid Codex | Stardeus official-gameRetrieved
- Connecting Devices - Electric Grid Codex | Stardeus official-gameRetrieved
- Stardeus "Story & Drama" Major Update Is Now LIVE official-newsRetrieved
