Rogue: Genesia · Known issues & fixes

Rogue: Genesia Known Issues, Workarounds and Fixes

Specific developer-documented fixes and workarounds for Rogue: Genesia, preserving the release and platform scope of each report.

PC
Resolved

1.01.1.0.3: Ascended mode left the player at 1 HP

Platforms: PCUpdated Evidence checked

Patch 1.01.1.0.3 lists a fix for Ascended mode leaving the player at 1 HP. The same fixes section addresses dropdown options not retaining their proper settings. These are the named repaired behaviors, rather than intended Ascended health rules. [1]

Resolved

1.01.1.0.3: Control allowed item levels above 10

Platforms: PCUpdated Evidence checked

The patch fixes being able to upgrade an item beyond level 10 with the Control modifier. Keep that level-limit defect separate from the intended bulk tier-up shortcuts. [1]

Resolved

1.1.0.2: automatic banishment wasted charges in the Black Market

Platforms: PCUpdated Evidence checked

Automatic banishment no longer spends charges on Black Market cards. The developer explains that the market ignores banishment rules, so the old behavior consumed charges without a useful effect. This is listed as a released patch correction. [2]

Resolved

1.1.0.2: changing card-selection mode blocked the selection screen

Platforms: PCUpdated Evidence checked

Patch 1.1.0.2 fixes the card-selection screen being blocked when the selection mode was changed during a selection. It also fixes automatic card selection crashing the reward screen when many level-ups remained; that screen now picks a single card. Changing mode had a separate screen-lock correction. [2]

Sources & verification

Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.

  1. Patch 1.01.1.0.3 official-newsRetrieved
  2. Patch 1.1.0.2 official-newsRetrieved

Report a correction · More Rogue: Genesia coverage