NARAKA: BLADEPOINT · Known issues & fixes

NARAKA: BLADEPOINT Known Issues, Workarounds and Fixes

Source-documented NARAKA: BLADEPOINT troubleshooting and fixes, with symptoms and scope kept separate.

PC
Officially acknowledged

Congeneric Moves are temporarily unavailable in Rift Traversal

Platforms: PCUpdated Evidence checked

Under Rift Traversal adjustments, the update temporarily disables Congeneric Moves and says they return in the new season. Do not use their normal-mode activation guide as proof the moves should currently work in Rift Traversal. [1]

Officially acknowledged

Server-invalidated Dodge now refunds its Stamina cost

Platforms: PCUpdated Evidence checked

A locally initiated Dodge can be ruled invalid by the server and interrupted. The update says its Stamina cost is now returned in that case. This records a resource-handling change for the named server rejection case. [1]

Resolved

Skills remained unavailable after Divine Thunder hit-stun

Platforms: PCUpdated Evidence checked

The October 8 update fixes skills still being unavailable after Divine Thunder’s hit-stun ends. The note is about a lock that persisted past the stun, rather than the normal inability to cast during hit-stun. [1]

Sources & verification

Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.

  1. NARAKA: BLADEPOINT Update –October 8th, 2026 official-newsRetrieved

Report a correction · More NARAKA: BLADEPOINT coverage