Lethal Company · Known issues & fixes

Lethal Company Known Issues, Workarounds and Fixes

Source-documented Lethal Company troubleshooting and fixes, with symptoms and scope kept separate.

PC
Resolved

Challenge Moon creature spawn order

Platforms: PCUpdated Evidence checked

Version 80 fixes randomness so Challenge Moon creatures spawn in a consistent order. When a creature dies, the game now finishes the determined order before spawning extras. This is a documented correction to challenge behavior, not a promise that regular moon encounters follow a fixed schedule. [1]

Resolved

Creatures damaging players through a closed mineshaft elevator

Platforms: PCUpdated Evidence checked

Version 80 lists a fix for creature and player damage interactions across the closed mineshaft elevator. It separately adjusts creature pursuit when a player is visible inside. These patch notes describe the closed-elevator case rather than making the elevator a general safe zone. [1]

Resolved

Host lag spikes linked to Tulip Snakes

Platforms: PCUpdated Evidence checked

Version 80 specifically fixes host lag spikes while Tulip Snakes walked the interior. The release also reduces frequent heavy memory allocations in several areas. These are distinct developer changes; no player-side mod or configuration workaround is supplied for the Tulip Snake case. [1]

Sources & verification

Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.

  1. Version 80 - The Blooming Update official-newsRetrieved

Report a correction · More Lethal Company coverage