April 14, 2026: loading leaked resources during long sessions
The April 14 stability update fixes a resource leak during loading that could cause crashes or performance degradation over longer sessions. The patch identifies loading and session length as relevant context, rather than promising every performance problem is resolved. [1]
March 10, 2026: champions stopped dropping rewards after the first run
The update fixes champion reward drops failing to reset between runs in one session. Before the correction, champions could stop dropping rewards entirely after the first run. [2]
March 10, 2026: completed quests could be lost before the next save
Completed quests now save to the profile immediately. The developer says this prevents losing that progress if the game is closed before its next regular save. This is the released quest-saving correction, rather than evidence that all historical lost progress is reconstructed. [2]
March 10, 2026: holding both mouse buttons could stick auto-attack
The March 10 update fixes auto-attack becoming stuck when left-click and right-click were held simultaneously. Input is also disabled correctly on death. [2]
Sources & verification
Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.
- HoT Fixes | 2026-04-14 official-newsRetrieved
- HoT Update - 2026-03-10 official-newsRetrieved
