Halls of Torment · Known issues & fixes

Halls of Torment Known Issues, Workarounds and Fixes

Specific developer-documented fixes and workarounds for Halls of Torment, preserving the release and platform scope of each report.

PC
Resolved

April 14, 2026: loading leaked resources during long sessions

Platforms: PCUpdated Evidence checked

The April 14 stability update fixes a resource leak during loading that could cause crashes or performance degradation over longer sessions. The patch identifies loading and session length as relevant context, rather than promising every performance problem is resolved. [1]

Resolved

March 10, 2026: champions stopped dropping rewards after the first run

Platforms: PCUpdated Evidence checked

The update fixes champion reward drops failing to reset between runs in one session. Before the correction, champions could stop dropping rewards entirely after the first run. [2]

Resolved

March 10, 2026: completed quests could be lost before the next save

Platforms: PCUpdated Evidence checked

Completed quests now save to the profile immediately. The developer says this prevents losing that progress if the game is closed before its next regular save. This is the released quest-saving correction, rather than evidence that all historical lost progress is reconstructed. [2]

Resolved

March 10, 2026: holding both mouse buttons could stick auto-attack

Platforms: PCUpdated Evidence checked

The March 10 update fixes auto-attack becoming stuck when left-click and right-click were held simultaneously. Input is also disabled correctly on death. [2]

Sources & verification

Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.

  1. HoT Fixes | 2026-04-14 official-newsRetrieved
  2. HoT Update - 2026-03-10 official-newsRetrieved

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