Steam Free Weekend could not enter a world
The 1.3.0.6 hotfix records a Steam Free Weekend access fix for players unable to enter a world. This is that entitlement/access case, not evidence that every failed world load has the same cause. [1]
Crash switching equipment while using a Hookshot
Stability patch 1.3.0.5 fixes a crash triggered by switching off-hand items or equipment loadouts during Hookshot or Gilded Hookshot use. Keep the equipment-switch trigger in a report when comparing a current crash with this fix history. [2]
Modded objects mixed up when load order changes
The same patch removes an object-ID dependency on mod load order that could mix up modded objects. Its scope is modded object identity, rather than every incompatibility between two mods. [2]
Workshop mods loaded in the no-mods launch
The 1.3.0.5 notes also fix Steam Workshop mods loading despite the no-mods launch option. If documenting a current mod-isolation test, record the selected launch option and game version. [2]
Linux or Steam Deck freeze when quitting
The same patch fixes a Linux/Steam Deck freeze on quitting after leaving a world. This entry is scoped to those PC clients and that exit sequence. [3]
Boss attacks permanently removed a mount
Stability patch 1.3.0.3 records the mount-disappearance fix for boss attacks. It does not say that mounts are immune to every attack or promise recovery of a mount already lost on an older version. [3]
Sources & verification
Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.
- CK 1.3.0.6 - Hotfix official-newsRetrieved
- 1.3.0.5 - Stability Patch official-newsRetrieved
- 1.3.0.3 - Stability Patch official-newsRetrieved
