Choose a class loadout from the main menu
Platforms: PCUpdated Evidence checked
Steps
- Open Loadouts one tab over from Play. Choose the class whose set you want to customize; each of the four classes has its own loadouts, Gadgets, Training Paths and class-specific grenade. [1]
Choose weapons and stay within the attachment budget
Platforms: PCUpdated Evidence checked
In Closed Weapon experiences, Assault uses Assault Rifles, Engineer SMGs, Support LMGs and Recon Sniper Rifles, while Carbines, DMRs and Shotguns are also selectable. Both primary and secondary weapons accept attachments, but each weapon has a finite Attachment Points budget. [1]
Steps
- Select the primary and secondary weapons, then equip an attachment combination within that weapon’s Attachment Points threshold. [1]
Test the setup in the Loadout Firing Range
Platforms: PCUpdated Evidence checked
Steps
- Follow the center-screen command to enter the Loadout’s Firing Range. Both weapons can be tested against targets at different distances, with a direct damage readout for each hit. [1]
Limits & applicability
- If you need a starting setup, the publisher supplies preset class loadouts and a default attachment setup for each weapon. [1]
Sources & verification
Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.
- Loadout Creation and Weapon Classes official-gameRetrieved
