An inactive DLC’s upgrade nodes are hidden
DLC-specific upgrade nodes are hidden while that DLC is inactive. The developer clarifies that those nodes are skippable: higher upgrades can be bought without owning that DLC. Activating it reveals its nodes. [1]
A gathering camp has no suitable nodes nearby
The camp panel highlights Move when there are no suitable nearby nodes, and the notification explains that the camp can be moved. Check the gathering area before treating inactivity as a worker bug. [1]
Documented steps
- Move the camp to a suitable gathering area when its current location has no appropriate nodes. [1]
The season transition is blocked
The game now displays a lock icon and explanatory calendar tooltip when a season transition is blocked, with Stormbird given as an example. A paused transition can therefore be an event rule rather than a failed calendar. [1]
Demolishing a building loses goods inside it
The demolition confirmation now explains that goods in the building’s internal storage are lost. This is a documented demolition consequence, not an unexplained inventory-disappearance fix. [1]
Cannot open the fourth Sacred Grove species panel
The update fixes the fourth species panel failing to open in some Sacred Grove games. This is different from a modifier that intentionally changes which species can arrive. [1]
Interface freezes after selecting a dead villager’s Shelter
Update 1.11.1 fixes a rare UI freeze after selecting a Shelter whose occupant has just died. The timing and occupant state are the recorded conditions. [1]
Sources & verification
Platform and version details belong to the individual issue or guide section. A documented workaround may not resolve every case.
- Rebel Hideout Update (1.11) available & The Board Game announced! official-newsRetrieved
