KEMCO is known for its RPG output, but Decollate Decoration—released on April 17, 2026—sees the publisher heading in a decidedly different, supernatural direction. It is a strange, compact experience that trades expansive worlds for a single-room setting and a dark, haunting narrative. While its extreme brevity might deter some, the story is effective enough to earn a 3.5/5 score.
A Strange Tale of Spirits and Curses
The premise of Decollate Decoration is admittedly odd. You play as a young girl who has passed away and finds herself in a ghostly state. Rather than moving on, she decides she wants company in the afterlife and sets her sights on the young man she was once in love with. The game tasks you with haunting this individual, effectively trying to bring him over to your side.
The game is presented from a side-on perspective, keeping the action contained to a single room. The visual style is retro, and the story is delivered entirely through text with no voice acting. While the lack of auditory flair might be a downside for some, the narrative works well within this limited framework, slowly revealing background details about the protagonist's life and death as you progress.
Gameplay and Replayability
The gameplay loop is simple, revolving around a 49-day timeline split into seven weeks. Each week, you are limited to one action: Talk, Poltergeist, Dream, or Curse. The order in which you choose these actions dictates which of the game's multiple endings you will receive.
Because each playthrough clocks in at only about 10 minutes, the game relies on you repeating the cycle to see everything. Achieving all the endings is how you unlock the full story, including the prologue and epilogue, which provide the necessary context to make sense of the earlier events. While the hint system provided is somewhat obtuse, it is satisfying enough to push through if you want to see the full picture.
The Verdict
Decollate Decoration is an incredibly short experience, but it manages to be surprisingly engaging during its brief runtime. If you are looking for a quick, weird, and story-driven title on your Xbox Series X or Xbox One, it offers a solid, if fleeting, diversion.
- Engaging story that rewards exploration of different endings
- Unique, weird premise that stands out from typical releases
- Extremely short length with 10-minute playthroughs
- Limited replay value once all endings are discovered
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